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trying to 100% AWFUL movie games...

1.2M views · Sep 26, 2025 · Gaming

Comments · 1K

  • @Satiire · 1 year ago · pinned

    Play War Thunder now with my links, and get a massive, free bonus pack including vehicles, boosters and more on PC and consoles! PC: <a href="https://playwt.link/satiire25">https://playwt.link/satiire25</a> | Mobile: <a href="https://wtm.game/satiire">https://wtm.game/satiire</a> :_hype:<br>Thank you all for watching! Sorry this one took so long :_love:

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  • @24Nyome · 1 year ago

    I&apos;ll say it on every video: it&apos;s so refreshing how this guy doesn&apos;t yell super loud and kill your attention span by screaming about everything. His voice is so low and calming, feels like every YouTuber has to become lankybox to try and get your attention. This guy is so chill, even after wasting 8 hours of his life grinding for a dumb achievement he doesn&apos;t yell in your face, just whisper shouts &quot;heck yeahhh!!!!&quot;<br>He speaks in lowercase and I love it

    2K

  • @kai6600 · 1 year ago

    Wild to me how the rumpelstiltskin not only already looks like shane dawson, but in the forever after game he sounds almost EXACTLY like him too

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  • @SieffrePlays · 1 year ago

    These movie tie-in games typically start production way before the movie is finalized, and are are only given an outline or storyboards of what the movie may be. &nbsp;When scenes get cut or things change during post-production, it&apos;s usually too late to make changes in the game. &nbsp;That&apos;s how you end up with games not following the movie or including scenes that don&apos;t happen.

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  • @TheFishwhisperer295 · 1 year ago

    Satiire fighting for his life, let this poor man play a good game again 😭🙏

    1.2K

  • @TheGeoshark · 1 year ago

    The reason these movie tie-in games rarely had so little in common with the movie they were ostensibly based on is that the studios didn&apos;t want the games to be a replacement for the movie, they wanted them to advertise the movie. These were often designed as glorified commercials (look at how many released <b>before</b> the movie) and not as art in their own right.

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  • @InsomniacSponge · 1 year ago (edited)

    What&apos;s stranger about Forever After game is that you see daytime, then night time and then daytime again implying he does not have a 24 hour limit. Not to mention the fact that not just in levels, but also in cutscenes Fiona appears as an Ogre in day time despite not receiving true loves kiss.

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  • @trinidadiannerd · 1 year ago

    feel like a big reason movie tie in games were working in the early 2000&apos;s was either because of lego games &nbsp;like indiana jones and star wars or simply because plenty of kids had a movie tie in as their first ever videogame. movie tie in games can bring in a certain nostalgia

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  • @Saltyaf38 · 1 year ago

    For everyones information, where the wild things are made 140 million at the box office, not 140 thousand.

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  • @AcchyDacchy · 11 months ago

    <a href="https://www.youtube.com/watch?v=We0MayQiHPk&amp;t=792">13:12</a> I thought I hit 6am the way that bell activated my sleeper agent

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  • @MrChaosCL · 10 months ago

    I know a thing or two about the Shrek games development. Fun fact, they actually didn&apos;t add jiggle physics to Shrek. In fact they actively tried to remove said jiggle physics, but Shrek just kinda... does that. No matter what they did, the code re-wrote itself and they just gave up.

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  • @rebeccalambeth3427 · 1 year ago

    I once played the DS version of the HTTYD game. It&apos;s slightly different, but overall similar and arguably worse. It had this mechanic where if you lose a battle, your dragon&apos;s &apos;trust&apos; goes down and makes it harder to win subsequent fights. This got me stuck early into the game, where I was outside the village and couldn&apos;t beat the wild encounter I had to face before going back, getting me stuck in a loop of losing a battle, my dragon losing trust, and thus making the next attempt at the battle even more impossible.

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