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How UNREAL ENGINE Shaped Deadpool & Wolverine | MX Bell | TVFXP #55

5.2K views · Dec 19, 2024 · Film & Animation

Comments · 16

  • @davemacomber1035 · 1 year ago

    Ray was such an absolute gem of a human being. Boundless talent, so kind and intelligent. We called him 411, because he always had the answers. If stunts needed information that we couldn't get from other departments, we could always turn to Ray and he'd have the scoop (a couple of the shots in the video above are from the Brass Monkey Bar in The Falcon and the Winter Soldier). We'll miss him greatly.

    6

  • @ivalina666 · 1 year ago

    Wow, the details are insane! Being such a huge Deadpool fan, this episode gives a really good insight into the process of creating a great movie!!! Really impressive! Thank you for sharing another great story! 🎉

    4

  • @thevfxprocess · 1 year ago

    If you enjoyed this episode, please give it a like 👍It really does make all the difference to our channel and it helps us to understand the kind of guests you enjoy most. Thanks all for watching and your continued support on this channel ❤

    3

  • @thevfxprocess · 1 year ago

    If you have learnt anything from this episode, let us know what it is 👇

    3

  • @knocka007 · 1 year ago

    what an episode!! So interesting to see this side of such an epic movie  love this 🔥 Well done guys once again amazing work!!

    4

  • @thevfxprocess · 1 year ago

    The even juicier extended conversation is available as a podcast. Click the link in the description! 😎

    2

  • @jj8888z · 1 year ago

    This channel is totally replacing and crushing Corridor crew channel in my repertoire.

    2

  • @LukeStret25 · 1 year ago

    🔥🔥🔥

    2

  • @colinbakewell9836 · 1 year ago

    👏👏👏👏👏👏👍👍

    3

  • @jakedizzle · 1 year ago

    It feels like unreal engine was meant to make movies with, but then they decided they needed to use it as a game engine. It’s fucking terrible.

    4

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