Skylanders Boss Fights
617K views · Apr 17, 2023 · Entertainment
Comments · 491
@ReallyWildAnimalsMusicArchive · 3 years ago
I think the healing worked well for the Traptanium Kaos boss battle. He was actively evolving into stronger forms as the fight went on and just getting stronger, so the healing that made our efforts feel wasted added to that OH SH¥T effect it needed, yknow?
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@keithwiechart7744 · 3 years ago
I remember playing Drill X’s Big Rig over and over again as a kid just so I could play the boss fight again. It didn’t come as a surprise to me that Drill X was a giant robot considering that there are NPCs all over that tell you Drill X is a giant drilling, singing robot, but I do vaguely remember being surprised with the bars it was packing. Drill X was a very memorable and enjoyable boss fight to me, even all these years later, which I think is truly spectacular coming from a Skylanders game.
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@zanman3552 · 3 years ago
Okay, I adore the Darkness boss fight. No matter what. Here’s why. My mom, who used to always watch me play, predicted that the Darkness would be the final boss. I said that it wouldn’t be, since it’s always Kaos. I got to the end of the game, and beat Kaos. My mom was downstairs at the time, and I was playing upstairs. I ran downstairs, and told my mom about the fight, outright saying “it was a bit easy for a final boss.” I run back upstairs to tour off the system, and I see the cutscene of the Darkness coming out of the portal. My mind was <b>blown.</b> Sure, it may just be nostalgia, but I don’t care. The Darkness will always be my favorite boss fight, solely for that moment.
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@coreydopson2030 · 3 years ago
To answer your question of "why do they have bosses regenerate health instead of just increasing his health" its to A. Give a visual for when a phase ends and B. Convey that they are more powerful than the player character. Its functionally no different than just give them a 3 tier health bar or notches in a massive health bar to mark phases
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@skylerpatrick23 · 2 years ago
The fact that Traptanium Kaos recovers health makes it better, tho.<br><br>Like, that's what an intimidating final boss is supposed to do you the player: make them feel powerless and weak. Making the player feel as though their abilities are just going to make him heal again works, and if anything makes it even better
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@storm_zzzz · 2 years ago (edited)
<a href="https://www.youtube.com/watch?v=TcEx1Ay8fDM&t=1677">27:57</a> “Just give them the amount of health you want them to have instead of letting them get more, it’s one of the most demoralizing things in a boss fight!” <br><br>Wow.. it’s almost as if.. that’s the point…
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@crislunaverellen6563 · 3 years ago
You know, I think that every boss is so unique in every Skylanders game. I don't mind nor care how long or short each one is, I just like battling them all, because once a Skylander fan, FOREVER a Skylander fan. Although it is sad for them to end with Imaginators, they still hold a special place in my childhood life. Yet, I still do wish that Skylanders did comeback, so I would love to share to you my idea of a Skylanders spin-off!<br><br>I like to call it "Skylanders Yin-Yang". You see...<br>It is a spin-off game that solely focuses on the elements of Dark and Light. Why? Well, let's be real, ever since the dark and light elements were introduced in Trap Team, then to Superchargers and Imaginators, they overall had the LEAST amount of Skylanders! In other words, the Fire, Water, Earth, Air, Undead, Life, Tech, and Magic elements have like 20+ Skylanders (or 30+ if you count the variants and reposes), while dark and light had like 6-7 each. Any who, the storyline is gonna be centered around an evil Troll scientist: Professor Dizastor, who was one of the many known criminals throughout Skylands! He however has a strong hatred for flowers, because he gets sniffles everytime he smells them! Some say he has allergies, but he denies it! Later on, when he was finally caught he was put on house arrest (since Cloud Craker Prison was destroyed around the time). However, throughout his life under house arrest, he was able to create his latest monstrosity: The Root Reaper! It's sole purpose was to swallow and absorb all life essences of ALL flowers grown throughout Skylands! So you as the Portal Master must stop the Root Reaper before all Skylands' flowers die out! around and before Skylands loses its beauty! As for the Skylanders themselves, there'll be a total of 32 (16 each) which consists of:<br>Eight Core Skylanders<br>One Giant<br>Two Swap Force (the Swapabilities will be "stomp" and "Gravitate")<br>One Trap Master<br>One Supercharger (light: sky and dark: sea)<br>Two minis<br>One Sensei (Light Bazooker and Dark Quickshot)<br><br>The bosses so far are Professor Dizastor and The Root Reaper, including an Evilized Rain Fish, the Stone Golem again, and more.<br>And I plan on bringing back PVP Battle Mode, Sky Goals, Sky Gems, Heroic Challenges, Survival Arena's, basically everything From the past six installments!
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@tuckerrobbins5151 · 3 years ago
I view the trap team bosses as bounties. Because they always end with a piece of paper with a picture of the boss on it. Thats in my opinion why most of the bosses are optional.
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@dotproduct245 · 3 years ago
My favorites parts of any Skylanders game are the boss fights. The atmosphere, the music and of course the gameplay in these battles have always been a treat to me !!
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@rogue_2k374 · 3 years ago
I had Trap team for the Wii, and my game kept crashing every time I got to the Dreamcatcher boss fight, so hearing you say it was also a pretty bad one made my day.
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@jcrossan1351 · 2 years ago
It's the end of the track, Skylander!<br>This drill-bot is on the scene!<br>I'll knock you forward and back<br>with a robo attack<br>'cause you're messing with the wrong machine!<br><br>Second Verse<br><br>You don't stand a chance, Skylander!<br>Even though you won that round...<br>'Cause the power won't drop<br>And my drillin' won't stop<br>'til the City of Arkus is found!<br><br>Third Verse<br><br>Hold on, time out, Skylander!<br>There's something up with my drill.<br>But you better watch out,<br>You'll be down for the count<br>When I show you my smashing skills!<br><br>Fourth Verse<br><br>What did you do, Skylander?!<br>You've just won the final round!<br>I can't keep the beat<br>I'm feeling defeat,<br>And my systems are all shutting down...
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@keylimepython641 · 3 years ago
My Opinion:<br>Spyro's Adventure: Most of them Okay, Kaos is very cool and challenging.<br>Giants: Alright, but not enough of them<br>Swap Force: really good bosses, each one stands out and is quite fun.<br>Trap Team: The most challenging bosses in the series, with a nice smattering of minibosses for flavor. Very memorable and fun.<br><br>Superchargers: Some of the best, most replayable bosses in the series. I don't know what you were thinking here.<br>Imaginators: Generally too easy. I wish I could have pit my custom skylanders against worthy adversaries, but these bosses are all pretty easy. Still fun, though.
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