Glitches you can do in Metroid: Zero Mission
115K views · Aug 16, 2024 · Gaming
Comments · 236
@PhobiaSoft · 2 years ago (edited) · pinned
Link to Biospark's 8% Memory Corruption: <a href="https://www.youtube.com/watch?v=SwEdt18JL-w">https://youtu.be/SwEdt18JL-w</a><br><br>Thanks to <a href="http://boot.dev/">Boot.Dev</a> for sponsoring this video. Click this link <a href="https://sponsr.is/bootdev_phobia">https://sponsr.is/bootdev_phobia</a> and use my code PHOBIA to get 25% off your first payment for <a href="http://boot.dev/">boot.dev</a>. That’s 25% off your first month or your first year, depending on the subscription you choose.
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@Joshuralize · 2 years ago
"Let's call him Wormy!"<br><br>"Anyway, Wormy dies."
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@mickkelley3776 · 2 years ago
I just realized, the "unknown item" text in the upgrades menu is actually legible, and you can even make out what the item is. It's just really hard to tell, because the words are spelled backward, the letters are flipped vertically (P in Plasma looks like b for example, sorry for those of you with dyslexia), and random pixels are added and removed to make it harder to tell.
421
@TheFizio · 2 years ago
Samus using a frozen shark to escape reality and impact the game itself is just a mere fraction of her power
152
@SleepyOwlFilmsVT · 2 years ago
Dude, I remember discovering the early Varia Suit on my own so long ago. The game was practically built for sequence-breaking.
107
@TimbyTurner · 2 years ago
Zero mission is the best way to do a remake even to this day
322
@SubmitToTheBiomass · 2 years ago
Fusion definitely has a lot of great qualities but Zero Mission's abundance of developer intended sequence breaks and non-linearity makes it easily my favourite of the two GBA titles.
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@lordpakon · 1 year ago (edited)
<a href="https://www.youtube.com/watch?v=T3ARASDHiUU&t=311">5:11</a> A little late, but I found out through the OST name that "Wormy's" name is actually Deorem! (And Acid Worm is Mua)
22
@Reelix789 · 2 years ago
My immediate instinct for my first playthrough of this game was to go low%. It felt as tho the game was pushing me towards that. And indeed, this was the first game in the series to actually acknowledge and fully plan for the low% conditions, since it gave you a reward for it
88
@nullplan01 · 8 months ago
<a href="https://www.youtube.com/watch?v=T3ARASDHiUU&t=1260">21:00</a> If you hadn't spurned the Screw Attack, you could now take the hidden passage through the save point on the right...
2
@karljaeger3892 · 2 years ago
This quickly became one of, if not my favorite game for GBA. I had only played prime until zero mission. What an eye opener. Then I played fusion, but zero mission I felt was just amazing. Seeing this video brought back so many good times; playing, and looking at/reading the player guide. What a good game.
8
@bluegum6438 · 2 years ago
High production values on this one, I have no idea how you got good footage of an original GBA screen but I'm impressed
64
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