Tips & Tricks On ALL of the Night Themes in Super Mario Maker 2
1M views · Jun 13, 2021 · Gaming
Comments · 1.5K
@Odyssey_Central · 5 years ago · pinned
Hope you all enjoy the video! I really liked how the transitions turned out so let me know if I should keep making transitions like that!
382
@dingaswebb5710 · 5 years ago
If the volcano theme was in the game, the gimmick for that should have asteroids or black smoke that would be so cool
1.2K
@wariolandgoldpiramid · 5 years ago
The dark Ghost House are not that bad, when they're designed well.<br>Yeah, not easy to find, but I don't agree with the "just instantly skip without even trying"
546
@tylerhancock9239 · 5 years ago (edited)
I wish there was a beach and volcano theme.<br><br>Edit: I wish Mountain and Tower were in the game too.
309
@substandardnerd · 5 years ago
I actually kinda think the ghost house night theme can be used to good effect. An example was an old level from near the beginning of the game that worked to recreate FNAF, and it worked quite well.
176
@coleomantenforty8747 · 5 years ago
Nighttime ghost house is actually great, you just haven't played any good levels using it.
122
@Tingletonttu · 5 years ago
The dark themes can work well for hiding secrets and creating ambient atmosphere. Just be sure to balance it with well-placed light sources so it's not too annoying for the player.
438
@ManxNinjaPig · 5 years ago
Imagine if you could mix night theme effects....<br><b>shudders in upsidedown dark</b>
347
@tanistv1124 · 5 years ago (edited)
<a href="https://www.youtube.com/watch?v=QWPSBPVdCco&t=1240">20:40</a> this is the most perfect song you could’ve chosen
69
@RGC_animation · 5 years ago
No but seriously, night time ghost house can be really fun to play with, since you can't see anything, it's the perfect theme for maze and puzzle level.
361
@peppermint_8 · 5 years ago
I’ve actually seen some fun low light levels, using coins with fireworks to boost light for a moment gives Mario a level that encourages coin collection, especially underwater!
81
@loganwren3038 · 5 years ago
Although I can understand why people have a distaste for the night variants of the underground, underwater, and ghost house themes, I honestly like them a lot. I have used each of them multiple times, and they can lead to some cool course ideas. <br>Now night time underground is just "everything upside down", which obviously isn't much of a change. Of course, the complaint from most is the change to the controls, not the unoriginality, to which I say "seriously?" I mean, sure, you're not used to it, but its not that difficult to get the hang of folks.<br>Night time underwater and ghost house are probably my favorite night theme just for the gimmick alone. It can be used in so many ways. It works especially well in horror-type levels for obvious reasons, but a good use I found was platforming (just listen). Since P-switches and POW blocks produce light, you can use them to light up the platforms you want the player to jump to, and you can even hide secrets in the dark. You could also place the items on a track and have the player need to follow the item so they can see ahead. Underwater courses can make for good cheep-cheep mazes (as seen in the story mode), and can be used in a sunken shipwreck stage for an atmospheric touch. Now sure, not being able to see what's in front of you makes no sense in a platformer, but with how easy work-arounds can be made for it, you really shouldn't be hating the theme for that reason alone (at least imo).<br>TL;DR: Night time underground, underwater, and ghost house themes are my favorite themes, and can be used in some creative ways, but people just keep avoiding them because of the flaws that they have.
73
Up next

Tips & Tricks on All Of The Update Power-Ups in Super Mario Maker 2
Odyssey Central · 512K views

How To Remove Softlocks From Your Super Mario Maker 2 Levels!
Odyssey Central · 1M views

The Super Mario 64 120 star TAS Explained - Stars 2-8
Bismuth · 174K views

Ubisoft Is Worse Than You Thought
big boss · 149K views

What is the Hardest Boss in Every Super Mario Game?
Piantapedia · 387K views

The Mysteries of Super Mario Maker 2
Odyssey Central · 626K views

Can AI Teach Me to Make a PERFECT Mario Level in 90 Minutes?
raysfire · 317K views

Tips & Tricks On Using All 7 Koopalings In Super Mario Maker 2
Odyssey Central · 548K views

How Much Water Does it Take to Beat Mario Sunshine?
Press A! · 874K views

Super Mario Maker 3 Needs A Major Shake-Up
Switch Stop · 447K views

Can I 100% Every Kirby Game in 2 Weeks?
Nathaniel Bandy · 2.1M views

Tips & Tricks On Using Bowser In Super Mario Maker 2
Odyssey Central · 311K views

How To Remove Cheese From Your Super Mario Maker 2 Levels!
Odyssey Central · 1.9M views

The Original Items of Super Mario Maker 2
Odyssey Central · 587K views

Can I Beat Mario Wonder without Collecting Coins?
Fir · 2.3M views

Ranking All 120 Story Mode Levels in Super Mario Maker 2
Odyssey Central · 675K views

25 Ways to Break Mario Maker 2, and Have Fun Doing It
Skip the Tutorial · 6M views

The 20 Hour Journey to Beat Mario Maker's EASIEST Level
raysfire · 3.3M views

Mario 3D Land Speedruns are Amazing
Kosmic · 419K views

25 HARD Boss Battles in Mario Maker 2!
Arrowstotle · 1.4M views