Why Every Halo Killer Failed
670K views · Mar 6, 2023 · Gaming
Comments · 2.9K
@ShreddedNerd · 1 year ago · pinned
If you liked this video, you'll enjoy my latest Halo video:<br><a href="https://www.youtube.com/watch?v=j9zZyJ9uisA">https://youtu.be/j9zZyJ9uisA</a>
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@RhoDesia-gr1wb · 3 years ago
In the end, the Halo killer was itself.
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@k1n6n07h1n6 · 3 years ago
Halo fans: It sucks that 343 killed Halo.<br><br>Sony: Were it so easy.
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@thebrodator · 3 years ago
TBF to Killzone, the devs have said that they never intended it to be a Halo killer, it was just incorrectly marketed.
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@lofigirlfriend7898 · 3 years ago
<a href="https://www.youtube.com/watch?v=NRM3l68PyJA&t=183">3:03</a> "Halo was a bit of a sleeper hit" <b>smacks snoozing grunt</b><br>cheeky bastard dont think i didnt notice
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@Massive_Lag · 1 year ago
In the end the Halo Killer was 343i
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@FortLGuy · 3 years ago
I remembered how Unreal was called a "Quake clone" or a "Quake killer" when it was first released. It didn't kill Quake nor was it a clone of it.
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@vaniellys · 3 years ago
About the dude bro thing: Halo is one of the rare games that both dude bros and geeky guys (like me) loved. Halo used to be both a simple shooting game with deeper mechanics and an action film with deep sci-fi lore. I think that it's one of the reason of Halo's success.
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@WonderMePartyStrip · 3 years ago (edited)
No wonder many of those "Halo killers" developers ended working on 343i's Halo.
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@xArmyVisioNx · 3 years ago
Resistance and Killzone were great games I loved playing them when I was younger
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@Borgron · 2 years ago
One game that got it right I think was Murder Miners. Not only did they get really close to Halo’s mechanics, but they then combined that with Minecraft. Can’t wait for Murder Miners X. Maybe it could lead the Indie Halo movement mentioned in the video.<br><br><br>Believe
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@PossumReviews · 3 years ago
<a href="https://www.youtube.com/watch?v=NRM3l68PyJA&t=943">15:43</a>, they probably had so many generic human enemies because it enabled them to just use pre-existing animations from an asset library.
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