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The Witcher Retrospective

236K views · Jul 20, 2018 · Gaming

Comments · 392

  • @ducky36F · 6 years ago

    Book Triss, Witcher 1 Triss, Witcher 2 Triss and Witcher 3 Triss are seperate entities that shall never meet.

    430

  • @D00000T · 6 years ago (edited)

    witcher 1: does world building very well, though flawed in some areas <br>witcher 2: does choices and cause and effect very well, though flawed in some areas<br>witcher 3: does storytelling very well, though flawed in some areas<br>gwent: does gwent very well

    203

  • @fingertodd · 6 years ago

    Call me strange but I really liked the combat in The Witcher when it first appeared. It was different from what it was done before and it was fun to switch stances to handle different types of enemies.

    174

  • @Mrityugata · 6 years ago

    <a href="https://www.youtube.com/watch?v=MWQ4IVbKBkY&amp;t=3388">56:28</a> The wraith is running away because you&apos;re wearing a wraith-repellent item.

    126

  • @cb2291 · 7 years ago

    The original ASMR reviewer

    127

  • @marcorquin4690 · 5 years ago

    <a href="https://www.youtube.com/watch?v=MWQ4IVbKBkY&amp;t=244">4:04</a> &quot;It was a buggy mess&quot;. Guys, we should seen this coming.

    59

  • @aardruna · 6 years ago

    Hey, as a Pole, I appreciate you spelling &quot;CD Projekt&quot; the way you do. It&apos;s a nice touch.

    87

  • @TheKhamuhl · 7 years ago

    The detective quest - in which you interrogate the suspects and perform autopsy - was very impressive because you could make a fatal mistake and kill albeit not innocent, but a wrong man nonetheless. The whole quest could feel really clunky at times, but it made you feel actually smart and investigative if you figured things out - or dumb and regretful if you&apos;ve fallen for villain&apos;s scheme. It could never be achieved if truth would have been presented as one of the &quot;multiple choice&quot; answers without doing the legwork first OR if player was locked into doing the investigation in a linear fashion. Both correct solution and failure lead to the same results, sure, but evoked very different emotions. More game designers should try to allow player to fail without triggering the &quot;fail state&quot;. Victory feels meaningless if it is the only option to progress.

    51

  • @TeryonTheHuman · 4 years ago

    “And the game didn’t work. It was a buggy mess. This is a part of their history I think has been forgotten”<br><br><br>This man spoke the &nbsp;prophecy of cdpr long ago and had no idea…

    17

  • @rszakats · 7 years ago

    Despite all of its problems, this is one of my favorite games of all time. I played trough it several times and it was always very enjoyable. I played it last time before I started the Witcher 3 and played the second part also.<br>I think the atmosphere CDP created is what can drag you in, amongst several other things you mentioned.<br>Great review, btw!

    117

  • @systmerr9445 · 1 year ago

    <a href="https://www.youtube.com/watch?v=MWQ4IVbKBkY&amp;t=861">14:21</a> The Witcher 1 was ahead of its time.

    4

  • @siddsen95 · 6 years ago

    This video was akin to resting beside a warm fireplace, serenaded by the lime sweet memories that only the best stories can create.<br><br>Thank you for this.

    53

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