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The Most Ironic Game of All Time

96K views · Jun 5, 2025 · Gaming

Comments · 676

  • @whatsthepoint. · 1 year ago · pinned

    Hey everyone, thanks so much for the incredible support from you all on this video, I had no idea whether a single person would watch it so it&apos;s been absolutely amazing to say the least. I put a hell of a lot of work into this, but your kindness and support makes it all worth it :) <br> <br>I&apos;ve loved reading all of your comments whether you agree or avidly disagree with me - so much so that I felt the need to make a follow up video continuing the discourse and discussion about the most ironic game of all time... because clearly I&apos;m still not over it and can&apos;t move on from the inescapable enigma that is 343 industries. So if that&apos;s you as well you might as well join me in my suffering.<br> <br>I&apos;ll be looking at some of the standout comments below, analysing what&apos;s changed for Halo since I wrote that script because a fair bit has, and discussing what in hindsight I might’ve said and done differently. Go check it out now! - <a href="https://www.youtube.com/watch?v=JZEmXXY7ozI">https://www.youtube.com/watch?v=JZEmXXY7ozI</a>

    24

  • @Henez89 · 1 year ago

    Halo 3, ODST and Reach were developed in the same span of time as it took to make Infinite.

    1.1K

  • @Thunderstar7 · 1 year ago

    What’s the legacy? A new novel to tie off the game’s story bc the devs can never finish a storyline in the games

    681

  • @egirldbz · 1 year ago

    It’s criminal how they tell the story in comics and books, they treat the main games as a joke. Worst of all fans defend this practice

    479

  • @edwardaugustus9680 · 1 year ago (edited)

    <a href="https://www.youtube.com/watch?v=MUxTLRWGOTk&amp;t=590">09:50</a> as bad as it sounds, skipping past the ending of Halo 5 was a mistake. The plot of that game was a mess but you cant fix the series by panicking onto the next thing. The desperation is really noticeable.

    454

  • @neilorourke71 · 1 year ago

    Stories need to end. Every story these days is milked and milked until it is a dying cow begging to be put out of its misery. I&apos;m not saying Halo as a whole needs to end, but MasterChief&apos;s main story needs to take a break. The Halo universe is so rich, you could make a compelling story anywhere. But when creative direction is shackled by corporate psychopaths, back to the dying cow you go

    510

  • @kylele23 · 1 year ago (edited)

    My biggest gripe with the narrative is how it’s written around the idea of being the two underdogs against everything, and holding on despite hopeless odds. Except for the like, 120 marines you can rescue and set up bases with. Those guys just don’t exist at all. No final rush on the final mission if you happened to rescue them, no integration to the story on how the squads could be facing their own ptsd from the loss, they’re just…. There. Purely a gameplay mechanic. Halo has always been about the strength of uniting humanity and the actual uniting part is not even bothering. Imagine if you learned all the pieces of the attack from rescuing each squad and they tell you, instead of finding all these random logs on the ground.

    311

  • @iRunfastXC · 1 year ago (edited)

    @<a href="https://www.youtube.com/watch?v=MUxTLRWGOTk&amp;t=2025">33:45</a> this is such a lazy cop out. You’re telling me that a bunch of dudes eating chips in basement could figure out how to code a scarab on the BLAM engine, but hundreds of people working for Microsoft couldn’t? The real problem was Microsoft refusing to invest in full-time employees who could learn the engine, then develop on it. Taking shortcuts in hiring, using contractors, attempting to save money on developing their most important product (which, obviously, in the long run, cost them far more money). The short-term nature of this practice is the antithesis of how Bungie developed their Halo titles. Those dudes were there from day 1.

    177

  • @provaricus627 · 1 year ago

    Maybe if the studio didn’t name themselves after the character that killed Sergeant Johnson while trying to get Chief to wipe out all life in the galaxy, they would’ve had more success.

    152

  • @Madimonster64 · 1 year ago

    Halo Infinite Disappointment

    125

  • @lunokhod3937 · 1 year ago (edited)

    Halo&apos;s story should not have progressed past Halo 3. 343 fundamentally do not understand the spirit of the franchise; this is made clear with their handling of the forerunners and obsession with framing the spartans as superheroes with melodrama. Halo has such a wide universe but 343 refuses to do anything outside of the sphere of master chief and cortana. It&apos;s as if they know their own storytelling cannot stand on it&apos;s own; it must be propped up by brand recognition. At this point I wish they&apos;d just put the franchise to rest until MS can find a studio that would actually treat Halo with some respect.

    247

  • @LKNear · 1 year ago

    I will never forgive 343 for ruining this franchise, I really wish a different studio would pick Halo up and just start from the end of Halo 3, erasing the embarrassing titles 343 made

    313

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