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Kalimari Desert - Nintendo 64 VS Switch | Mario Kart 8 Deluxe - Booster Course Pass

219K views · Aug 7, 2022 · Gaming

Comments · 211

  • @freakishtech2310 · 4 years ago (edited)

    One thing to note the cpu players in Mario kart 64 would actually stop for the train when it&apos;s in the way. They don&apos;t always come to a full stop right away and may hit the train anyway but they&apos;ll still &nbsp;attempt to stop.<br><br>But I noticed in Mario kart 8 deluxe they&apos;ll keep driving forward regardless if the train is passing or not. Mario kart 8 deluxe Cpu players will not stop for the train

    235

  • @carterjames8829 · 3 years ago

    It&apos;s so impressive that they incorporated the train tunnel into being part of the race. I guess it&apos;s because the 7 version wouldn&apos;t let you drive through the tunnel, so Nintendo is like, fine, you wanna drive thru the tunnel, you can, but now you must go against the train without getting run over by it.

    35

  • @HappyScaryMoxley · 4 years ago

    <a href="https://www.youtube.com/watch?v=MA18vd88Hzo&amp;t=269">4:29</a> I hadn&apos;t notice the warp pipe above before

    45

  • @VOIDJOEY · 4 years ago

    like that they&apos;ve retained the feel of the original, with a few nice added improvements.

    175

  • @Lots_of_Loto · 4 years ago

    THE RAILS ARE PART OR THE CIRCUIT OMG

    13

  • @FluffyDigby · 4 years ago

    I have to say this really makes me appreciate the track more, I may not be a 90s kid so I didn&apos;t grow up with Mario Kart 64 but I just love the atmosphere of the track, a orange desert mainly revolving around passing a train, it&apos;s calming and with the train tracks it becomes exciting to both watch and pass the train along with the western/country like music.

    48

  • @74SonicMario · 4 years ago

    It&apos;s really crazy how lonely the original track feels. That applies to a lot of games on the N64, but this one especially. How you can just stare off into the distance and there&apos;s nothing but flat ground for miles, how the music only has 2 or 3 instruments, it&apos;s really got a vibe only the N64 can pull off. It&apos;s cool to see how far Nintendo has come in terms of design and liveliness, too.

    57

  • @CHARLIEPR04701 · 9 months ago

    <a href="https://www.youtube.com/watch?v=MA18vd88Hzo&amp;t=141">2:21</a> never thought cactus was so interesting

    4

  • @gio1135 · 4 years ago

    <a href="https://www.youtube.com/watch?v=MA18vd88Hzo&amp;t=140">2:20</a> the most important part

    4

  • @Fitz_Sports · 4 years ago

    A couple of things to point out between the N64 and Deluxe version of Kalimari Desert is that the train in N64 has 5 carts behind the train and in Deluxe there are only 3. Another thing to point out is that the first set of railroad crossings are beside each other in N64 and in Deluxe they are across from each other and in Deluxe the other set of railroad crossings is missing which I don’t really understand why they took that one out, maybe because of that ramp that appears in the second lap or something.

    24

  • @burnednousagig.m449 · 4 years ago

    I like how the original track about the Railroad crossing SFX that has Real Japanese National Railroad crossing with electronic bells before they replace the American Railroad crossing sounds in the later or new version of the course.

    13

  • @Purpachee · 4 years ago

    I still love the 64 courses so much. &nbsp;Kalimari Desert is one that I&apos;d get really competitive against my siblings when playing the og back in the day. &nbsp;I would love to see all of them back but if we can&apos;t get them all, I&apos;d at least hope to see Bowser Castle N64.

    17

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