Ads skipped

Solo Developing a Platfighter Devlog - Getting Started

29K views · Jul 24, 2025 · Gaming

Comments · 249

  • @evandrofilipe1526 · 1 year ago · pinned

    I&apos;d really like to know what rollback netcode is and why using it constitutes changing how you need to program your game.<br><br>What I&apos;m thinking right now is that it&apos;s a way of making sure that the game doesn&apos;t get too desynced with things like lag or floating point errors as opposed to slowly synchronizing important state anytime anything happens.<br><br>Am I way off?

    55

  • @gekuul9616 · 1 year ago

    As someone who purely makes 2D art and games, this lowkey makes me want to start learning how to make low poly models because I love the style of yours (the character sketches you showed were also incredible btw)

    63

  • @firstwaddledee9182 · 1 year ago

    I know that you’ve already got better suggestions for names but please call cool frog “Hip Hop”. It would be so funny.

    11

  • @feyernightblade2050 · 1 year ago

    Wishing you the best!!! Passion projects like these are how we get the most beloved games 💜

    16

  • @scantinstance5256 · 1 year ago

    Cool frog actually looks really cool in brown

    7

  • @skibbl_dev · 1 year ago

    nice! also, to answer your question at the end, I really like the amount of what you do in this video, and I want to see more of everything! the balance of game design + code + art felt pretty nice. (possibly a TINNYYY bit more game design, but idrk)

    22

  • @spaceace9103 · 1 year ago

    Please do more programming talk and game design yapping. Love that shit

    2

  • @GammaFn. · 1 year ago

    Luckily for your last question, I&apos;m following creators in all three of those camps (code, animation, platfighter/gamedev design) so if you&apos;re just sharing what you&apos;re passionate about I&apos;m all there

    5

  • @Boxhatable · 1 year ago

    The progress of this is coming along surprisingly quick, love to see it. Also a name suggestion for coolfrong (if you haven&apos;t decided on one yet) is Ribberto, he seems like he would be a Roberto, but froggie.

    5

  • @seanwalsh9588 · 1 year ago

    Unironically, Coolfrog is a fire name

    2

  • @tulionivan · 1 year ago

    I like how stylish the dudes are. I like that

    6

  • @Swaggyext · 1 year ago

    I&apos;ve been waiting for this!!

    3

Up next

LIVE

How NOT to Make a Generic Indie Game in 2026

RookieDev · 25K views

LIVE

Solo Developing a Platform Fighter: Online Multiplayer

tafaar · 11K views

LIVE

I entered a Brackey's Game Jam

IamKimmiArt · 27 views

LIVE

I remade a (forgotten) N64 classic - SSSV Devlog 1

solomon gumball · 60K views

LIVE

Adding This Character To My Fighting Game Might Be A Mistake...

tafaar · 12K views

LIVE

Why Less Can Make Your Game Better

RookieDev · 11K views

LIVE

From College Dropout to Game Dev | 1 Year Making a Platform Fighter

tafaar · 35K views

LIVE

"Just Hire More Devs!" | Project Feline Devlog

Raymond Cripps · 266K views

LIVE

Making a Game from Scratch - 6 Months of Progress | Daisy Trains Devlog 03

Rockers Games · 17K views

LIVE

I Finally Added Fighting To My Fighting Game

tafaar · 13K views

LIVE

No Experience, No Problem: Building An Indie RPG From Scratch [Devlog 1]

Lost Archive Studios · 5.5K views

LIVE

Stop Worshiping Your Tools | Project Feline Devlog

Raymond Cripps · 52K views

LIVE

I Made a Fighting Game in 24 Hours

Tripp Rainey · 63K views

LIVE

Making My Dream Game | Blood Crisis Devlog #1

Blood Crisis Dev · 183K views

LIVE

How I Made A Game That Went Viral in Japan

Miziziziz · 9.3M views

LIVE

I Listened To My Fighting Game's Community to Fix This Character...

tafaar · 14K views

LIVE

How Perfect Combat Ruined My Game

Carbon · 580K views

LIVE

I'm Solo Developing a Platfighter

tafaar · 35K views

LIVE

My Indie Game’s Movement Sucked. So I fixed it. [Devlog 1]

Freddo Films · 14K views

LIVE

Your game idea (probably) sucks

BiteMe Games · 190K views

LIVE

Making a game based on Valve's lessons in developer commentaries | RigorMortis devlog 1

CobbleStun · 61K views

LIVE

Things to Add to an Indie Game that Nobody Really Cares About

zagawee · 201K views

LIVE

What's Killing this New Indie Metroidvania? Game Design Analysis

Lost Relic Games · 70K views

LIVE

This Game Took Me 2.5 Years To Make

Blargis · 357K views

LIVE

My 1-Year Recap: From Broke to Full-Time Game Dev

Bean Juice Studios · 371K views

LIVE

I Accidentally Made a Hit Indie Game... Now what?

Crimson · 142K views

YouTube, with the door locked.

Aegis plays a clean stream instead of YouTube's player, so pre-roll ads, trackers, and fingerprinting never ride along. Drop Shields any time if you want the official player back.