Why Fleetway can Never be Balanced - Outcome Memories
11K views · Sep 28, 2026 · Gaming
Comments · 131
@Sarkasuhm1 · 2 days ago · pinned
NOTE: This is a half scripted rant. <br><br><a href="https://discord.com/invite/AQBN4jKWvS">https://discord.com/invite/AQBN4jKWvS</a>
7
@Xenvity1 · 2 days ago
I mean, just because he can't be balanced perfectly doesn't mean they can't tweak him in ways to make him more fair
76
@Pilotspie · 2 days ago
For people who wanna be like “How about you balence him!” You can’t 💔 You cannot physically balence fleetway without making one side angry or unfair.
54
@Jon_Larplarphog · 1 day ago (edited)
hot take as a fleetway main<br>I think its better he stays as he is, any team with teamwork can still effectively kill/escape fleetway, he's what all killers should be: forcing the survivors to work together to win <br>but.. they did get rid of his I frames, speed, HP, so I really hope they dont nerf him again, i dont want him to become kolossos 2.0<br>edit: forgot that without flight he's HELLA slow
7
@Jeanpeireabum · 2 days ago
The reason why people play Fleetway on Greenhill and Mystic Cave is because they’re so survivor side to the point where Fleetway is the only option
26
@TheBigK-c7q · 2 days ago
In my opinion fleetway's fine as he is, i like playing as and against him in his current state.
72
@keypiece9764 · 2 days ago
Honestly, the last thing to kill Big K off is getting countered with grab works, because since it's first and foremost a shield, grabs should beat shields.
6
@pedroplateado27 · 1 day ago (edited)
Honestly, i like the mere concept of fleetway and a bit kolossos.<br>Fleetway is the only killer you take 100% seriously all the time, you genuinely don't want to just go stun him just because he is actually powerful and has few weakness, and honestly, thats exactly how i think a killer in an asymmetrical <b>HORROR</b> Game should feel, it should be intimidatong and it should be better than you in every way without being directly unfair.<br>The closest to that besides fleetway is pre-anniversary update kolossos.
2
@pedroplateado27 · 2 days ago
Fleetway killed my grandma
11
@ravioli4601 · 1 day ago (edited)
as someone who has mained cream since 0.1 and is decently proficient with both X and fleetway, the problem a lot of people have is that they're too quick to split up. outcome is a game where if you're by yourself, it's very easy to get picked off, but most people don't understand the concept of needing to move as a unit and they let fleetway get easy pickings. outcome is a team game. you shouldn't have to run halfway across the map to get someone out of chase. you should already be near them. i've seen fleetways get bullied before, it's possible
1
@Cloud-Kumo · 2 days ago
Not only do i think this stems from a map problem, but also just how vastly the survivors are overtuned compared to your standard asym. Knux is a stunner but can have the same mobility of cream. Tails is a long range stunner but is allowed to have iframes during laser AND have a close range stun too. Amy is meant to be a jack of all trades but now after her buffs essentially has now downsides besides having a skillshot stun. Shadow was.....yeah we dont talk about him. <br><br>Survivors have always had it good when it came to stunning kol and 11X, but now since there's a killer that can just say "lol no." to whatever stun you want to throw out cause you can, people get upset.<br><br>Ive seen so many try to stun a fleetway once they have their stun up just because they can, not realizing that its probably better to save it for later, and thus they get their team killed for it, or even themself.<br><br>Not to say their arent survivors smart enough to play around fleetways abilities, ive been hit by so many blazes or amys when I use laser of destruction im left with some kind of respect for them after.
3
@harki6784 · 2 days ago (edited)
my problem when going aginst fleetway is that my team is nowhere in sight when hes on me and hes hella fast like i usd a speedy like ability and he will still be behind me, my fix would be to give the survivors a 3d ability, like movesthat are super easy to land on the killer in the air or far away, like a homing attack and to balance it out make the other killers cooldowns less
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