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HOW CUPHEAD's BOSSES WORK | Complete Guide / AI Breakdown (Inkwell Isle 1)

163K views · Mar 15, 2024 · Gaming

Comments · 207

  • @TheBones5 · 2 years ago · pinned

    I’ve seen some comments and I have some corrections to make after a bit more research <br>-Hilda berg’s brown UFOs actually do activate based on the players position, just right before the player makes contact with them<br>-Ribby and croaks are not the only boss to be invulnerable during their transition state, when Hilda berg starts shaking during the moon transition, she is also invulnerable <br>-while ribby and croaks have 2 hitboxes in the first phase, croak’s hitbox isn’t actually active until phase 2 starts

    467

  • @ver.0.01.1 · 2 years ago

    Now tell me how Cuphead&apos;s AI works I swear he moves by himself sometimes

    643

  • @NotQuartz · 2 years ago

    As someone who doesn’t know how to datamine the code of cuphead and also doesn’t even own the game; I can safely say all the info in this video is factually correct

    307

  • @duchoang5410 · 2 years ago

    Ribbie and Croaks CAN have the damage transfer from the first to the second stage, it’s just very finicky. You need to stop dealing damage just before you trigger the next stage, and you deal damage while they do the second round of attacks. If you can get enough damage in, you can skip the seconds phase entirely. There is also a spot at their feet where you can crouch and get hit them both at once. Also the brown ufos are triggered when you get close to them horizontally, not at random. There’s a speedrunner called Grondious who has an incredible intermediate speed running video with ton of information, all this info is in that video. This was a really cool breakdown, and it’s really neat that you were able to get so much out of just testing and collecting data without looking at the code.

    222

  • @chobies5383 · 2 years ago

    How did I just now realize that &quot;Hilda Berg&quot; is a play on &quot;Hindenburg&quot;. THIS GAME&apos;S BEEN OUT FOR 7 YEARS AND I JUST NOTICED!! It should have been obvious considering she turns into a blimp.

    115

  • @shyruu2 · 1 year ago

    Bro got a microphone budget boost at <a href="https://www.youtube.com/watch?v=L4mJBvgrq_w&amp;t=402">6:42</a>

    19

  • @bedmaxy · 2 years ago

    unoriginal comment (sorry), but you absolutely deserve more views than you get, i hope a large fanbase is soon in your future :3

    284

  • @shiruotakuno28 · 2 years ago

    I already knew some of these attack patterns while learning how to beat the bosses, so hearing them explained out loud is very validating

    36

  • @exclamation_markyt2852 · 2 years ago

    hey, i&apos;m a cuphead speedrunner with over 2.4k hours in this game, i wanted to point out some things i thought differently of (i may be wrong however)<br><br>root pack&apos;s overall health is a &quot;no overdamage&quot; system, which means if you overdamaged let&apos;s say the potato by 40 damage, the boss will need to be at around -40 health for it to die, implying that damaging the onion early before the secret phase does not actually deal more damage.<br>there&apos;s also something interesting in the potato. it doesn&apos;t actually take damage until the &quot;WALLOP&quot; screen goes away.<br><br>goopy was done pretty well, but i want to add one really cool fact: goopy has a 6-or-so-frame sprite swap, where old goopy and new goopy are on the screen at the same time. if you hit this specific frame with something like a lobber ex (or any ex with splash damage) it will deal double damage<br><br>not sure about this particular one, but i swear i&apos;ve seen croaks spit more than 4 times on very rare 7-fly patterns. i will need to do more research on this myself, but just a note.<br>the 577 damage threshold isn&apos;t exactly an always. the game assigns invincibility to the boss as soon as it sees it&apos;s at 577 health. however, if ribby is at 580 health and you finish them off with a lobber ex (28 damage), the overdamage will still count and THEN the game will assign them invincibility making them have 552 health. and unlike root pack, this will indeed help you kill them off quicker.<br><br>regarding hilda, i can see your pinned comment so i won&apos;t mention anything else haha<br><br>cagney was also done pretty well, so i want to add one interesting fact that when cagney shakes after doing his pollen (or spore as you called it) his hitbox shifts a little upwards

    75

  • @serenitywingss · 11 months ago

    <a href="https://www.youtube.com/watch?v=L4mJBvgrq_w&amp;t=266">4:26</a> dang, you got copyright claimed for the music here??? i&apos;m glad there&apos;s at least a feature to remove the music now but the audio quality drop is immense 😅

    21

  • @omegaglitch1740 · 2 years ago

    i could&apos;ve used this video YEARS ago for my boss recreations, amazing info!

    47

  • @leventeherjavecz2617 · 1 year ago

    <a href="https://www.youtube.com/watch?v=L4mJBvgrq_w&amp;t=802">13:22</a> Brown UFO&apos;s will try to predict the player&apos;s movement, so it will activate when the player is a bit to the left of the UFO

    8

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