Crazy Gadget is Actually Sick, You're Just Bad
270K views · Jan 17, 2022 · Gaming
Comments · 1.4K
@zoomzike · 4 years ago (edited) · pinned
"The 1-Up at <a href="https://www.youtube.com/watch?v=K4dTqYNaAkM&t=268">4:28</a> was a reward for backtracking, not entering the high speed warp tube upside down; that route was unintended/super bouncing to enter it that way was unintended"<br><br>Super bouncing was only one of the ways that you could get up there. Remember the curved walls on the ceiling? They're perfectly designed for spindash jumps that'll nail you right onto the path. You also don't need super bouncing to reach the high speed warp tube since your regular bouncing has the exact amount of height needed to reach the bottom of the pulley platform. And with that, you can <i>easily</i> take this route using mechanics that the devs assuredly knew about (unless they thought it impossible to spindash and jump right after, haha)<br><br>Later in the level (<a href="https://www.youtube.com/watch?v=K4dTqYNaAkM&t=954">15:54</a>) we see an example of a high speed warp tube forcing you to be upside down regardless of what gravity you had when you first entered it, and yet the first high speed warp tube does <i>not</i> force your gravity to be right side up, but instead allows your gravity to affect the way you pop out!<br><br>Every reward for backtracking in this level, such as the electric shield at <a href="https://www.youtube.com/watch?v=K4dTqYNaAkM&t=746">12:26</a> or the Chao Box at <a href="https://www.youtube.com/watch?v=K4dTqYNaAkM&t=1078">17:58</a> is simply placed on the floor, but the devs decided to have this 1-Up just be in some random hole? Nonsense! Its odd placement becomes a lot clearer when you observe how the hole is <i>perfectly</i> lined up with the high seed warp tube in such a way that you'll land <i>precisely</i> in the hole if you come out upside down. When I say it's <i>perfectly</i> lined up, I mean it's <i>perfectly</i> lined up. It's not off by even an inch! It's exact! <br><br>Can you get the 1-Up by backtracking? Sure! But to say that the alternate route wasn't intended all? There's just not enough to support that in my eyes.
685
@Cybershell13 · 4 years ago
Finally, someone has the courage to say it.
3.4K
@Crow_Rising · 4 years ago
"Sorry Amy, I know you're probably scared and all, but if I backtrack through this area a bit I could do this really cool trick off a rail where I grab onto it with one set of gravity, get flung up, fall back down onto it, and grind it back to safety. It will be so sick!" -Sonic, probably.
237
@aurafox1 · 4 years ago
Let's not forget the secret warp to the test level that's definitely a hidden secret and not a wrong-warp glitch.
667
@yadig. · 4 years ago (edited)
the idea of sonic just bouncing around playing with gravity while amy is being held hostage and eggman slowly revealing through his dialogue he needs sonic to complete the obstacles is hilarious<br><br>"WHAT ARE YOU DOING, SONIC?! THIS IS NO TIME FOR GAMES."
97
@DankLordDemaar · 4 years ago (edited)
<a href="https://www.youtube.com/watch?v=K4dTqYNaAkM&t=480">8:00</a> I'm pretty sure that Rail is there so the boxes don't fall to the ceiling.
477
@labcoatgorilla6784 · 4 years ago
You’re right, I didn’t understand how gravity works. <br><br>I was 7.
33
@Zerio105 · 4 years ago (edited)
<a href="https://www.youtube.com/watch?v=K4dTqYNaAkM&t=701">11:41</a><br>Lmao, I love the environmental storytelling there with the cut to "sticking the landing" with a circle of lost rings around the ruins.
332
@KPera08 · 1 year ago
never have I seen a guy being so happy about a section that forces you to press the jump button 4 times in a row
10
@theaa47 · 4 years ago
I had a witty comment and then I heard the word ballsack and lost all train of thought
22
@JoeSmith-db4rq · 1 year ago
<a href="https://www.youtube.com/watch?v=K4dTqYNaAkM&t=1800">30:00</a> most underrated detail is that he made the video length the exact same time he completed the level in… that’s so sick haha
11
@Treesnip · 4 years ago (edited)
Honestly if it wasn’t for the enemy placement and the final section I feel like this level would be a lot more well received. Without them it is just as good as the other Sonic stages.
528
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