Comparing Every Version of The Force Unleashed 2
370K views · Jul 9, 2023 · Gaming
Comments · 542
@AllisterVinris · 3 years ago
When I played the sequel the thing that struck me the most was, arriving at the end and being like "That's it?" It lasted about 15% of the original one's length
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@Yabatron · 3 years ago
Fun fact, in the canceled 3rd game, Boba Fett was going to be hired by the Emperor to shoot down a ship carrying both Darth Vader and Starkiller and they would get marooned on a planet together, where they then had to work together to stop some plan that The Emperor had, so technically Boba was being built up for something. The game was actually gonna be co op and designed for PS4 and Xbone, but it was canceled so early into development there wasn't even concept art made for it
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@Boooozle · 3 years ago
The annoying thing about Yoda being basically just a cutscene was how heavily he was featured in the marketing
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@whoisthis01 · 3 years ago (edited)
There was an article several years ago, probably on Kotaku, on the development of this game. Apparently halfway through development leadership changed which ended up causing the rush which characterises the half-baked second half of the game. This aligns with the strong opening segments so likely did happen.
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@Tuskin38 · 3 years ago (edited)
The game had half the development time of TFU1, which could explain the shortness
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@dietmar_schwarz5046 · 3 years ago
The reason Boba Fett doesn't appear more in the game is because they wanted to tell a story over multiple mediums.<br>The game focused on Starkiller, the book on Juno and the comic on Boba Fett.<br>I personally think it was a cool idea, but I get that it might be strange only experiencing one of those stories and feeling that there's something missing...
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@jamescompass3072 · 3 years ago
One thing that's absolutely positive about TFU2 is it's stunning art direction, I still have some screenshots of that game in 4k just stashed cuz they're hella nice
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@senaps_media · 1 year ago (edited)
<a href="https://www.youtube.com/watch?v=JDWSjQ09O8g&t=435">7:15</a> i love that while testing the other clone to kill the initial clone, vader was somehow okay with getting his own ass kicked for an hour with no help, and then the other clone literally just stabbing the mc in the back. like how was that a passing grade to vader lmfao
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@Hawkwing2652 · 3 years ago
Not going to lie, this game is a guilty pleasure for me. As short and repetitive as it is, I absolutely love how ridiculously overpowered Starkillers lightsabers and force powers are. It feels like I'm causing half the destruction by accident, and this version of mind control is darkly hilarious. It's a nice "I had a bad day and just want to wreck stuff" kind of game to me.
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@NcWcN1 · 3 years ago
Funny, on Kamino Starkiller (in one of the tie-ins) hitches a ride on a Y-Wing piloted by one Wedge Antilles. Even funnier, he does it from <i>outside</i> the ship.
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@NinAmuro57 · 3 years ago
Boba Fett not being a boss is one thing, but teasing him in the Good Ending where he flies off after Starkiller, possibly setting up a 3rd games that'll never happen just hurts.
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@scottmemelord6130 · 3 years ago (edited)
<a href="https://www.youtube.com/watch?v=JDWSjQ09O8g&t=241">4:01</a><br>Or alternatively they had originally planned to have an actual level on Dagobah but given how rushed the game was didn't have time to actually finish it.<br>Probably the case since it probably would've just been a cutscene otherwise. Why bother creating a playable set piece that you're only going to interact with for 5 seconds? They probably had grander plans but had to cut short and just use this tiny little section instead not wanting the entire level to go to waste.<br><br>The fact that it's an actual level in the Wii version could indicate as such.
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