Alien: Isolation in Close Review (Mild Spoilers + DLC)
128K views · Oct 14, 2014 · Gaming
Comments · 212
@glassisland · 11 years ago
"A game that cares as much for its minotaur as it does for its labyrinth." I love that. Well said.
325
@TheBreuster · 10 years ago
Man, you really know how to combine the intelligent tone of a professional, old-school critic with the passion of a gamer. I've never seen anything quite like it. Definitely, enthusiastically subscribed.
215
@sirneptune26 · 9 years ago
"Some people complained that its monotonous, 20 hours of cat & mouse? Isn't that too much?... I feel like it was barely enough."<br><br>Amen, best review I've seen of this classic masterpiece.
74
@Lazarus1095 · 9 years ago
Feast your eyes, ladies and gentlemen. As of May 19th, 2017, this is officially the best Alien sequel you will ever get.<br><br>Sigh.
48
@misterscienceguy · 10 years ago
This game was a fantastic love letter to the original film, right down even to the computer interfaces. I've never felt so anxious climbing through air vents before, but this matched my horror and general anxiety from watching that air vent scene in the film.
37
@hazeman671 · 11 years ago
For me the gun is a psychological crutch for me. I'm playing the game on hard mode (as recommended by the devs) and every time I'm about to lose my nerves, knowing the giant beast could be right around the next corner, I just take out my pistol or my flamethrower and it calms me down. Even though I know the weapons have little to no affect on the creature, years of conditioning from playing FPS games has made the sight of a gun in my hands to be one of security, "I can fight back" I think even though I know I really can't. No other game has made me feel that way before, it's quite interesting. Also just wanted to say thank you to the recent uploads Noah, they're as entertaining as always!
112
@danielludwig647 · 5 years ago (edited)
The sabotaged airlock encounter in the Nostromo DLC might be a direct reference to one of Alien’s infamous deleted scenes, which was cut before even being properly filmed (which is why you’ll never see it in a director’s cut). I believe it made it into the novelization, since it existed in the screenplay in some form.
9
@unbearifiedbear1885 · 5 years ago
<a href="https://www.youtube.com/watch?v=IbsMebWrhDI&t=1060">17:40</a> This might be the most graphically impressive corridor sequence I've ever seen in a game<br><br><i>Aliens: Isolation</i> looks dated in places but its yet to be surpassed in many others..<br><br>This game in VR is <b>incredible</b>
8
@tanman729 · 9 years ago
everytime this game gets reviewed and relooked at it makes me want to replay it. truly a milestone in our medium
8
@BBQDanTheMan · 11 years ago
You put a lot of time into these videos. You're a very smart man...keep it up!
143
@pigozz · 7 years ago
What is really amazing in the game is that technical design of the minigames, vent opening etc. feels REAL. The locks/vents/terminals MAKE sense and the minigames really feel like this is how it really could be. I actually spent some time looking where all the circuitry and pipes lead after opening/shortcircuiting/hacking them and they really fuckign LEAD TO THE PLACES THEY were used to...I call that extremely brilliant and over detailed design..Kudos
2
@lptomtom · 11 years ago
The Beatles and Alien? Perfect match!
2
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