The Niches of Left 4 Dead 2's Lesser Weapons
281K views · Jun 6, 2026 · Gaming
Comments · 520
@BossKicks69420 · 3 months ago · pinned
Mono Tony
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@nos17 · 3 months ago
that boomer playermodel would throw me off so often lmao
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@TheVercci · 3 months ago
A very specific versus niche for the silenced SMG. The outlines the infected get are based on noise the survivors make. Footsteps and gunfire all make survivors emit the glow for infected and all gunfire makes you glow for the same amount of time with exception of the silenced SMG which fades very quickly in comparison. If they need to turtle in the same room as other survivors you can screw up any reflex based plans the infected may have trying to dive into a room and getting shot by someone they didn't expect to be there, before they disappear faster than the remaining infected will take to react to the kill. That's a very particular spanner you can throw into the very meta defined gamemode if the upcoming terrain isn't predictable like known charger spots.
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@M3GAMAN100 · 3 months ago
The chainsaw also aggros commons around you from the loud noise, helps clear out areas faster
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@DaPhoque2004 · 3 months ago
I never knew charger arm was a weak point!
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@AndreNg · 3 months ago
Thank you for showing love to the "non-meta" weapons!<br><a href="https://www.youtube.com/watch?v=HWdSoTuTfPo&t=172">2:52</a> It actually goes down to 50 health, so the AK & Magnum one-shots it too. <br><a href="https://www.youtube.com/watch?v=HWdSoTuTfPo&t=218">3:38</a> Jockeys (and Spitters/Chargers) take x1.25 more damage to their right arm, so the Scout can still take him down in 3 shots.<br><a href="https://www.youtube.com/watch?v=HWdSoTuTfPo&t=294">4:54</a> The body multiplier for the Witch is x0.5 on Expert, and x0.25 on Realism Expert.<br><a href="https://www.youtube.com/watch?v=HWdSoTuTfPo&t=450">7:30</a> IIRC Chainsaws do not spawn on the fourth chapter of Dark Carnival. They do on the third chapter, but it is not a guaranteed spawn and it is before the coaster. So someone intending to use the Chainsaw for the Barns event has to <b>really</b> save it.<br><br>Chainsaws also grant the user 50% damage resistance to Commons while the user is attacking, which is great for gauntlets.
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@killerbon3104 · 3 months ago (edited)
<a href="https://www.youtube.com/watch?v=HWdSoTuTfPo&t=342">5:42</a> "whats wrong with you?... why are you purple?" -Bill to Francis probably
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@arielllllllll · 3 months ago
<a href="https://www.youtube.com/watch?v=HWdSoTuTfPo&t=618">10:18</a> people don’t get this in-game. I’ve had grown men yell at me on ADVANCED for trying the gernade launcher like if it’s a bad gun they wouldn’t have added it to the game 😅
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@shadowysn · 3 months ago (edited)
<a href="https://www.youtube.com/watch?v=HWdSoTuTfPo&t=480">8:00</a> The tank rock has blood! It's a funny quirk of the projectiles in this game in some circumstances where you hit them. All thrown projectiles will spray blood on your face if you shoot them and the chainsaw produces proper blood sprays and effects as if you're sawing an infected, this can be seen with the thrown pipebomb most easily.
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@nome-k5q · 3 months ago
For mounted guns, there is this mechanic where the Tank will always target the player on the mounted gun no matter what, so there is this niche use where you can get on one to make the Tank target you to save a teammate who is being targeted.
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@Nuclearstomp · 3 months ago
I think if you're going to talk about the mounted guns, it'd probably be better as a finale focused video rather than a video on the mounted gun.
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@Name-pc8ku · 3 months ago
From what I’ve heard at least, the Pitchfork is meant to make melee skeeting Hunters and Jockeys easier. <br><br>But at that point, just practice skeeting with the regular melees and not have to worry about the forks terrible upswing on hordes.
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