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Metal WILL Murder you | Metal Sonic Analysis | Outcome Memories V0.1

408K views · Sep 19, 2025 · Entertainment

Comments · 630

  • @Goober-OPAL · 9 months ago (edited) · pinned

    v0.2 Dropped so here are some small bits on how Metal interacts with the new executioners:<br><br>Kolossos kinda slams Metal outside of LMS. Not only is Kolossos an incredibly heavy hitter but he actually has two ways to get around Metal&apos;s Destructive charge, that being his Charge and Block. Weirdly enough, Kolossos gets super armor for his charge, with the only way to stop him being a counter (Knuckles/Eggman). There are other things you can do like use Blaze&apos;s flamethrower or Silver&apos;s rock (doesn&apos;t stop it but heavily slows it down), but really outside of those niches Kolossos&apos; charge cannot be stopped by ANYTHING. Realistically he can charge right through a Metal&apos;s charge and straight to the innocent Cream cross-map. His block is well, a counter, which while you can bait it out, metal loses the encounter anyways. The block duration isn&apos;t significant enough to heavily impact a chase, it probably buys 4-5 seconds.<br><br>Tripwire absolutely MURDERS Metal. Healing in the Corner? Trip-mine + M1 + Tendrils for a total of 100 damage WITH the 50% resistance. Destructive Charge for stunning? Double Jump and Hover completely zones him out. Coming back for another stun? Conveniently placed Trip-mine completely stops him in his tracks and cancels his charge. Eggman/Tails Ego healing? Laserbeam to injure BOTH of them, not even requiring her to get close and deal with the Force field/Arm Cannon. Destructive Charge for distance? Her Hover is probably the fastest horizontal mobility tool since FLEETWAY. Not to mention the tripmines hinder his mobility even further on top of his slipperiness. Honestly the resistance doesn&apos;t even feel like resistance, because of that hover and laserbeam, Metal rarely has any breathing room to use Destructive charge for escape, let alone use it at all. As a matter of fact, the resistance doesn&apos;t even feel like it applies to two of her abilities! This is primarily due to the fact that her Bleed and Laser both deal small increments of damage at a rapid pace, meaning the resistance is resisting 1 damage and making it 0.5 (probably). Only problem is that there&apos;s a ton of those small damage numbers that snowball into an even bigger number. Yes, Metal can still resist a large quanity of that damage, but because of the sheer number of hits you can do with the beam, you literally MELT metal sonic as fast as any other survivor. Tripwire&apos;s bleed and laser is indeed a small workaround to Metal&apos;s resistance. (After some experimenting, for some reason tripwire does NOT care about the resistance at ALL, this is true with all of her abilities except her M1)<br><br>Fleetway straight up stomps Metal, Kinda hilarious how all three executioners make metal a cube of scraps. Fleetway is especially good due to his presence always being there. Not only his he faster than Metal, but he just completely zones him out by flying, not to even mention his I-frames to just straight up ignore Metal. Nearly all of his moves have I-frames in their windup, allowing him to just simply use one of his abilities to ignore metal. Not to even mention his flight, he can just fly up to a spot or remain in the air while metal does his thing, then strike and kill him incredibly easily. It&apos;s ridiculously easy to kill metal cause 1. Fleetway is often too fast for other characters to land any meaningful stuns (except for Tails) and 2. You cannot truly escape Fleetway. Even if by some miracle someone lands their stun, it just takes Fleetway like 3 seconds to fly over to you and kill you.<br><br>Yeah unfortunately metal is officially on fruadwatch, not because he&apos;s bad but because of bad design of both the executioner and him (the slipperiness he has is actually very annoying).

    76

  • @AzzyAzelf101 · 1 year ago

    This videos gives me the same vibes as a LazyPurple “How it FEELS to Play…” video, and I mean that in the best way possible.

    837

  • @azzydoesstuff · 1 year ago (edited)

    noli analysis in 3... 2... OHHHH DELAYED BY OUTCOME MEMORIES!!!!!!

    1.1K

  • @sonicxxpower · 11 months ago

    <a href="https://www.youtube.com/watch?v=HS4ObHPNS2s&amp;t=761">12:41</a> &quot;Metal Sonic is not even Sonic. Far from it. He may just go beyond the original&quot;, that line was so magnificent

    115

  • @Glitchedpixel5 · 1 year ago

    <a href="https://www.youtube.com/watch?v=HS4ObHPNS2s&amp;t=482">8:02</a> Knuckles going In to beat his ass after metal was done with him is wild😂😂

    168

  • @Keig.ø-yt · 1 year ago

    <a href="https://www.youtube.com/watch?v=HS4ObHPNS2s&amp;t=230">3:50</a> Most accurate metal player response after cyber bullying the exe:

    114

  • @Player1Orang · 1 year ago

    <a href="https://www.youtube.com/watch?v=HS4ObHPNS2s&amp;t=337">5:37</a> &quot;I was never meant to win this match&quot; pretty much sums up how I play asymmetrical games. &nbsp;I never go in trying to win, I go in ready to lose whether by my own choice or not

    142

  • @dawokenone · 1 year ago

    Ah, I remember the days when Metals charge was so so janky that if you slammed 2011x into anything there was a 50/50 chance he would just stuck or be slung to Labyrinth Zone, it’s still possible sure but it’s just not the same 😢

    289

  • @Ghost_zombie-m9s · 1 year ago

    <a href="https://www.youtube.com/watch?v=HS4ObHPNS2s&amp;t=455">7:35</a> &nbsp; Hey! 2011x, I got a phone call from 8 second stun city. They want you dead. Coldest line istg

    68

  • @RCDDev_insomnia · 11 months ago

    <a href="https://www.youtube.com/watch?v=HS4ObHPNS2s&amp;t=606">10:06</a> master plan:

    22

  • @Fluffiest_Goat · 1 year ago

    “how it FEELS to play metal sonic” ass vid 😭😭😭

    151

  • @eddthe9th · 1 year ago

    Gotta love the two types of metal players, theres you the savior of the team who will die to save another survivor, and then there&apos;s &quot;There&apos;s an I in team, and its me&quot;

    64

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