REAL TALK: The Casual Appeal Of STRIVE - Top 5 Reasons
266K views · Jun 18, 2021 · Gaming
Comments · 1.8K
@rufustrosky6953 · 5 years ago
"Guilty Gear fans knew they could not change society: so, instead of reflecting on themselves, they blamed te Cashuls"
1.9K
@starvalkyrie · 5 years ago
"Casual players are gonna roll in and beat high level players"<br><br>-motto of casual players who think they're high level players.
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@dercarrot991 · 5 years ago
I think the tower is ingenious, it makes ranking something tangible. It’s not saying, “I’m bronze 2” it’s being an anime protagonist climbing a tower to fight gods. It’s fucking great
1K
@Codeman90 · 5 years ago
FGC reaction to Guilty Gear Strive: "Well Done! How Dare You!"
1.8K
@MurasakiBunny · 5 years ago
My big reason, Ranked feels delightfully more casual than casual in other games. I get to have a blast playing with others my skill level without the damn pressure to maintain or raise a score.
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@thaliacalearete · 5 years ago
One other point: "New" players does not strictly mean "casual" players. By attracting a larger audience, you're going to bring in a certain subset of the population who really will strive (heh) to fully learn the complex systems and underlying mechanics to a much higher degree. Not every pro in the FGC was magically created with the release of Street Fighter 2 and never again, appealing to a wide population is how you create the scene for hardcore and professional tier players in the first place.
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@yvngwise · 5 years ago
"If this was a Capcom game, it'd had already been cancelled"<br><br>I exploded 🤣
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@trevorghalt1881 · 5 years ago (edited)
The Heaven matchmaking sounds like a blessing because I hate fighting for a bit, then someone level 8000 ends my career 😭😭
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@EmeraldCody29 · 5 years ago
This game is so addicting. I’m always like one more match. 4 hours later..
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@sushiknight7013 · 5 years ago
Ya know yesterday I saw a brave soul from floor 4 come up to floor 10 and they fought me for like 4 games before leaving and while they didn't get close to winning I noticed that they were slowly learning and picking up on things
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@trippersigs2248 · 5 years ago
Guilty Gear's strength is that it doesn't have any "bad" or "boring" characters. Every playable character is at the VERY LEAST interesting in some way.
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@LealFireball · 5 years ago
One thing that is important to talk about, when a fighting game dev talks about "a new audience" and "new players", it does include casuals, but it doesn't mean only casuals, it also includes people who play other fighting games but don't play their game.
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