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The Truth About Bus Route B! | Call of Duty Zombies | Videogame Storytime

3.3K views · Sep 2, 2025 · Gaming

Comments · 23

  • @RyanAboutit · 1 month ago

    I absolutely love the research deep dives you do on the inspiration of the maps dude. I’m pretty sure all the speculation has gotten people confused though, because there is quite a lot of evidence in the production of other maps what kind of timeline they have and other level design principles that can also be applied to this map. There is a route in the concept art that takes you from dinner to town where the bus is coming in from the church and a top down map that that almost lines up with final to support it. It had a loop that came back to town which from the looks of it was going to be completely open space and it’s still in the map mostly modeled, they never cut it like the trenches from origins spawn, but in relation to Farm, Nacht is physically in the way of that road. Jason Blundell said that the bus was supposed to work kind of like the tram from soe, but due to time constraints they kept to one route. When the level designers wanted to “add more” I don’t think it was physical locations but more what could be loaded in at a given time at the ones we got like both streets in town looping to power (which was supposed to be a whole power plant) or the church route being a dead end is something they knowingly avoid with a magic box in every other map. but that’s easier drawn out in the two week concept stage they had for the bo2 maps than done practically in the production pipeline. That other road outside the tunnel was never going to be playable space you’re falling for a red herring. The fact that tranzit even got made with the time they had and the size that it is was nothing short of a development miracle. I think it would still have a lot of working flow issues now on a modern console unless they added the extra loops, but the theory has gotten so crazy they’ll never touch tranzit again. Please keep making these type of videos dude it was wonderful.

    3

  • @harryzwierzanski · 5 months ago

    What about marlton being in the bunker? Bit weird they started in the same place met different people then ended up at transit almost together?

    9

  • @AndrewBrown-g1d · 1 year ago

    This was actually fascinating! Good catch! 🤟 I think it definitely sounds plausible, and it's now my headcanon lol

    3

  • @masterquark1347 · 2 months ago

    I wonder why the original zombie map is in Tranzit? If you get off at the corn field and run through you'll reach it. There's nothing important there.

    2

  • @C_raw355 · 1 year ago

    Love the video keep up the Grate  work

    4

  • @EternalChamp · 1 month ago

    Idea: tranzit as it was intended originally with the tech limits of today… and make it standalone $30-$40 experience. <br><br>Activision GET ON IT!!! 😂

    1

  • @ThatSupportTho · 1 year ago

    First

    2

  • @vidkid54 · 1 month ago

    I remember a theory of a second bus being just out of sight from the player.

  • @ghost_reAp3rz04 · 2 months ago

    well this was fascinating and all but the thing is the bus route A says no night service and transit takes place in day time and all that bus route b coulve been seperate like beofre the earth was blown up

    3

  • @thattB0T · 1 month ago

    You should combine all these short videos for cod zombies into a longer video cause I would love them tbh

  • @sprite3908 · 1 year ago

    &lt;-<s>-----Best COD was bo2 argue with the can &lt;-----</s> &lt;-------

    2

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