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Game Boy Graphics & How To Code Them

141K views · Dec 19, 2023 · Science & Technology

Comments · 167

  • @uchusky08 · 2 years ago

    I'm not a programmer, just someone who loves video games, and your videos have been great at explaining to a layman how the code is working under the covers.

    73

  • @martinevans8965 · 2 years ago

    So professionally scripted and edited. All killer no filler!

    74

  • @Robomandude · 2 years ago

    Good old H-ram.  The reason it doesn't cause any bus conflicts is because those 256 bytes are in the cpu die itself, the bus isn't used at all.

    37

  • @kwigbo · 2 years ago

    More please. It's so hard to find good videos on Gameboy Assembly and I am working on my own game currently. Great video, I learned a lot.

    11

  • @cll1out · 2 years ago (edited)

    For those who don’t know, the concept of VBLANK stems from consoles connected to CRT TVs where the beam draws the picture from the top down, but the beam needs time to be brought back to the top and is turned off for this period. This happens 60x/sec (USA) and is even designed for in the NTSC/PAL standards. It conveniently gives time for the CPU to do some extra offscreen tasks such as screen movement tile refreshes etc. they carried this over to the Gameboy not because an LCD would need time to go from bottom to top, but it defines a target frame rate and also gives some off-screen CPU time.

    55

  • @m4r_1991 · 2 years ago (edited)

    You are an online rarity my friend. If Nintendo has any vision they should support you in teaching these things to people. You are effectively preserving a chunk of history through technical knowledge. Your videos will be a key asset when people decide it's time to make retro graphics again. And I'm pretty sure when people are through with the new systems and their eternal quest for realism, people will notice true art and design lies in doing more with very little.

    38

  • @MattHughson · 2 years ago

    Your best video yet, and maybe the best homebrew primer ive ever seen! I cant imagine how long this took to capture and edit! 😮

    40

  • @ppp_ppp_ppp_ppp_ppp_ppp · 2 years ago

    wow the editing and motion graphics on this video were so good, this was awesome

    1

  • @passmethebrains · 2 weeks ago

    This is the most informative video on the subject Ive ever seen.

  • @kwigbo · 2 years ago

    I love your GameBoy videos. Keep them coming! 👏🏻

    10

  • @OlofNaessen · 2 years ago

    Wow. A lot of work must have been put into this video and the result is awesome. Keep up the good work!

    2

  • @tolstoj_ · 2 years ago

    This is the best and most understandable coverage on the topic I've seen so far, really great video!

    1

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