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Can you hear the SECRET hidden in these Nintendo songs?

645K views · Mar 13, 2022 · Gaming

Comments · 647

  • @DenkyManner · 4 years ago

    Interesting about the airship theme. Kondo based his new tune on the Mario 3 airship, but the Odyssey tune is definitely based on new version. Clever way of referencing the classic airship without going back to the obvious Mario 3 well again.

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  • @NamlessOctarian · 4 years ago

    In Wii Sports Resort's Island Flyover Mode, if you go over to the light house you can hear Morse code which just translates to two people having a conversation about if people use Morse code anymore. Also in Splatoon 2 when you unlock new sub abilities on your clothes, you can hear a sped up version of the GameCube start up theme. This can also be heard in Mariokart 8 Deluxe when you get an item in Urchin Underpass.

    341

  • @BrownCharlie1 · 4 years ago

    Adding to BOTW&apos;s morse code bit, I don&apos;t remember if it was canon or just a theory but someone said the morse code was coming from the champions before they died. And because they died, the sounds were left to repeat for 100 years until Link came to free their spirits. Mipha&apos;s is more frantic and appears almost instantly, as if she knew she couldn&apos;t fight on her own. Revali&apos;s appears late into the song and sounds terrified, as if Revali thought he could fight on his own, but only realized he couldn&apos;t when it was too late. As for Daruk and Urbosa&apos;s theirs is more calm and basic, as though they were simply accepting their fates (that doesn&apos;t sound scary).<br><br>Also, each time you activate the terminals inside the beasts, the morse code gets quieter before it disappears entirety.

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  • @AnimationObjectShow · 4 years ago

    I absolutely love that they included the Mario Maker airship theme into the beginning of Mario Odyssey. I remember first getting the switch and Mario Odyssey along with it, and hearing that was the coolest thing!!

    392

  • @DaMainman2 · 4 years ago

    Super Mario Odyssey&apos;s menus have several secrets like the ones in this video (pause + unpause = 1-UP jingle / pause + options + choose mode + cancel = Comet Observatory), but something often missed is the subtle noises made by the HD rumble as you scroll up and down; top-of-the-menu items have higher tones, and the further down you scroll, the lower the tone becomes. Try holding the controller near your ear while scrolling down a long list!<br>Similarly, a setpiece in the final level of Kirby Star Allies &apos;plays&apos; the original Dream Land theme via HD rumble, but that&apos;s more of a &quot;you 100%ed the game&quot; obvious reward than a &apos;hidden&apos; reference.

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  • @adamgreene9938 · 4 years ago

    This one&apos;s not that obscure, but I don&apos;t know if i&apos;ve ever seen anyone talk about it. The theme that plays when you meet the dragons in Skyward Sword is really similar to the Kakariko village theme in Breath of the Wild.

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  • @PeridotEX · 4 years ago

    I don&apos;t know if this is common knowledge or not, but Mario Kart Wii&apos;s Bowser Castle&apos;s main melody is actually a slowed down version of Maple Treeway. In addition, most of Super Mario World&apos;s soundtrack is essentially the same leitmotif played in different ways - this carries over to the new arrangements in Mario Maker as well.

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  • @Sentinel-Nine · 4 years ago

    First I find a channel I like, then I watch all of there content for multiple hours, and then I finish watching all of their content, left wanting more.<br>It’s a vicious cycle.

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  • @GermanPeter · 4 years ago (edited)

    The Legend of Zelda: Spirit Tracks also has a neat little easter egg! The track &quot;Byrne&apos;s Helping Hand&quot; has Zelda&apos;s lullaby in it, which is quite interesting, as the entire OST is extremely sparse with direct references to older Zelda songs. Also very fitting, given when the song plays (which I shall not spoil).

    30

  • @theNamer707 · 4 years ago

    <a href="https://www.youtube.com/watch?v=ElL16Hbpado&amp;t=88">1:28</a> &nbsp;iQue. &nbsp;There you have it. &nbsp;Nintendo&apos;s old Chinese brand name.

    10

  • @NitroIndigo · 4 years ago

    I forgot how good the Spirit Tracks overworld theme was... even if it was weird that you were playing it while talking about Breath of the Wild.

    24

  • @Liggliluff · 4 years ago

    (<a href="https://www.youtube.com/watch?v=ElL16Hbpado&amp;t=140">2:20</a>) Saying &quot;translating morse code&quot; is a bit weird, since morse code is just a different way of communicating letters. It isn&apos;t translated. That&apos;s like saying you translate text by changing the font.

    6

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