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Firearms Expert Reacts To Half-Life Franchise Guns

1.6M views · Feb 18, 2023 · Gaming

Comments · 2.6K

  • @LysDiethyl · 3 years ago

    when they showed the hivehand for no discernible reason I was half expecting him to pull out a fleshy mass like "ah yes, this is clearly based on the H&K Glormulon Biomass Launcher, but you can see the differences-"

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  • @pkaulf · 3 years ago (edited)

    In Black Mesa, they actually did a hilarious special animation for when you first pick up the Hivehand, where Gordon hesitates before shoving his hand up it. Shame we didn't see Jonathan's reaction to that!

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  • @user9267 · 3 years ago

    According to the developer commentary for Alyx, the break action loading of the shotgun was chosen because playtesting found it to be objectively badass

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  • @Plutonia001 · 3 years ago

    <a href="https://www.youtube.com/watch?v=Edpl_uwNa_E&amp;t=1070">17:50</a> The answer to your question regarding the H&amp;K MP7&apos;s inexplicable grenade launcher is actually: <b>Cut content.</b> The beta version of Half-Life 2 featured the XM29 OICW, which has a 20mm grenade launcher as the other firing mode. In addition to that weapon, it featured the H&amp;K MP5k, which only had one firing mode. Both of those guns ended up being cut, and the MP7 replaced them. Valve simply combined the function of those weapons in the game design. <br>The alien assault rifle of the Combine forces used to be an incendiary flare launcher, which is why its current form is so strange. The secondary &quot;dark energy orb&quot; launcher was a function of another Combine weapon that was left on the cutting room floor. So, the primary fire of the XM29 and the energy orb were combined into the visual model of the incendiary launcher. So, it&apos;s a complete Frankenstein&apos;s monster of videogame gun design.

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  • @yocapo32 · 3 years ago

    Funny thing, in Black Mesa you can actually hear the shotgun firing twice in really quick succession instead of being two shots at the same time.

    1K

  • @DatMysticalPyro · 3 years ago

    The reason why the MP7 looks so weird in HL2 is because it&apos;s modeled after a prototype version that looks quite different than the one we have now.

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  • @planescaped · 3 years ago

    &quot;I must be missing something&quot;<br><br>You&apos;re not, the MP7 in Half life 2 does indeed launch grenades from a pocket dimension of null-space...

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  • @bce · 3 years ago

    When Jonathan brought up the mp5 with the grenade launcher, it was like a dream becoming reality

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  • @impracticalnuke · 3 years ago

    I would imagine Jonathan thinking that there&apos;s no way someone strapped a grenade launcher onto an MP5 and then coming to work, checking with inventory only to find an MP5 with a grenade launcher underbarrel stored somewhere.

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  • @theotherjared9824 · 2 years ago

    &quot;Ah yes, the gravity gun. The royal armoury has one right over here.&quot;

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  • @jocax188723 · 3 years ago

    You have to remember Gordo&apos;s wearing the HEV suit, which does have a proper assistive exoskeleton. It&apos;s plausible that when he yanks the crossbow back it could be a force of hundreds of pounds of draw force.

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  • @supremeghost7950 · 3 years ago

    The fact that he mentions the real-life weapon mechanics WHILE rambling about his good ol&apos; days makes this so wholesome to watch.<br>I love it, when Jonathan reviews game weapons from games he actually played.<br>This man is a national treasure!

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