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The BEST Incremental Tower Defense of 2026 has Arrived!

283K views 路 Jul 28, 2026 路 Gaming

Comments 路 203

  • @fudgemuffinator 路 2 months ago

    @Cub &quot;Top or bottom? Doesn&apos;t really matter, we&apos;re getting wrecked in both directions&quot;<br>-Idle Cub, 2026

    155

  • @Rouge010-0 路 2 months ago

    I swear I love when Cub is so excited over Chain Lightning in every single incremental game he plays lol

    253

  • @Sam--506 路 2 months ago

    <a href="https://www.youtube.com/watch?v=DLRGk_cjl2c&amp;t=4480">1:14:40</a> the placement of that flame tower has been giving me migraines for the whole level

    58

  • @austinscott3191 路 2 months ago

    You know one of these days an incremental game will call the chain lightning upgrade cub鈥檚 favorite and I鈥檒l happily laugh when that happens.

    21

  • @asaint7332 路 2 months ago

    Cub honestly you need to work on your tower placement 馃槀馃槀 but good video though !!

    138

  • @PhatsMahoney88 路 2 months ago

    &quot;What Child is This&quot; playing while thousands of orcs burn to death is certainly a juxtaposition

    26

  • @animewatcha 路 2 months ago

    remember folks. in these kinds of cubs, forget about getting all the OLD upgrades that aren&apos;t maxed yet. Even if they can help you complete a level in which you almost had, if only you had gotten those upgrades.

    39

  • @laszlobandi6456 路 2 months ago

    <a href="https://www.youtube.com/watch?v=DLRGk_cjl2c&amp;t=3060">51:00</a> I think you rather check where they collide with walls and regroup, they seem to do splits to check for the right way, but it&apos;s like a jelly flowing in pipes xD <br>also not sure on the range vs coverage. if it&apos;s not higher damage to reduce the cover and increase range, then no point making everything max range, &nbsp;unless you really need them to be. one high coverage one at the end could help<br>fire throwers also in their face and not like a lightsaber, more like a fan, for example the bottom left side all collides at one point into the wall, &nbsp;facing one fire would reach more for longer, then the drop on the 90 degree wall again, and the corner again

    4

  • @dylan-yu8rn 路 2 months ago

    <a href="https://www.youtube.com/watch?v=DLRGk_cjl2c&amp;t=968">16:08</a> Chain lightning! It鈥檚 that time of the day again!

    29

  • @leedawson8438 路 2 months ago

    So good to hear how excited you get over over chain lightning

    8

  • @BUZZKILL109 路 2 months ago

    Heck yeah I&apos;d like to see more, and how you slay the Orc Plinko Level

    6

  • @bazerger6258 路 2 months ago

    Thinking on that last level, you could try using the mortars to crowd control above the flame jets. 4 on each side bombarding anything that tries to go around it out of the way, helping keeping them going through the flames. Then you can have bullet turrets after the flame throwers, to take advantage of the extra pierce from burning, i think if both pierce are max leveled, each turret should be able to hit 6 enemies per shot on average.<br><br>Having the laser turrets just shooting straight out into the mass on the outside might also better raise their damage, rather than trying to be tactical with them, use them for mass damage with their piercing.

    1

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