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Ranking the Chapters from Paper Mario The Thousand Year Door

18K views · May 9, 2022 · Gaming

Comments · 157

  • @ShroobInvader · 4 years ago · pinned

    Reply to this comment with your Mario RPG video ideas and make sure to check out the Flat Mates podcast, link in the description

    17

  • @ivanzoneBR · 4 years ago

    I know its probably not gonna happen but pleaseeee I want more love to Chapter 6, its an amazing chapter and deserves to be in the Top 3.

    46

  • @Icedragon01234 · 4 years ago

    I think what the second chapter boss needed was for that timer to continue through the fight so it gives a bigger feel of urgency and keeps the anxiety feeling going strong

    33

  • @Shadex_Joestar · 4 years ago

    The Chapters in TTYD are all interesting and have their charm and unique stuff going on,here&apos;s my list:<br>9)Prologue:well what did you expect? Despite being just a Prologue,it does its job teaching you the basics of the game<br>8)Chapter 2:not very memorable to me,the Great Tree was pretty confusing to navigate and every time I lost some of the Punies I just wanted to end myself<br>7)Chapter 7:I&apos;ve got a question for the devs:<br>Do you actually think making the players go on a f*cking Goose Hunt to find General White is fun?<br>Do you actually think making me waste 5 minutes of my freaking Life trying to wake that bastard up is funny?<br>I almost rage quit during this Chapter,and it&apos;s really a shame since the X-Nauts Fortress was really fun to go through;TTYD is a really good game,but damn the Pacing and Backtracking can be obnoxious sometimes<br>6)Chapter 1:an excellent way to start off the Adventure! You got Hooktail Castle,which is really fun to navigate,Petal Meadows is a very upbeat and relaxing Song,and the Thwomp quiz was cool(also Fun Fact:64 and Origami King are the only Paper Mario games where the 1st Area Theme isn&apos;t a World 1-1 Remix/Leitmotif)<br>5)Chapter 8:Palace of Shadow is a great Final Dungeon;you got obviously the Shadow Queen who is a good Final Boss,Grodus and Bowser who are good Bosses,the Riddle Tower was fun,the music really sets up the creepy atmosphere of the Palace,making you feel the costant presence of Evil around you and it was a great way to end the game<br>4)Chapter 4:we got out boi Doopliss,we got Twilight Town and the Creepy Steeple which are all really good,but unfortunately this is where the Pacing and Backtracking issues I mentioned earlier start to hit hard<br>3)Chapter 6:I love the whole &quot;mystery&quot; plotline,the Smorg Boss Fight and the Excess Express<br>2)Chapter 5:Bobby and Bobbery are the best Partners in the whole series Character-wise,I really want to hug both of them(also,if you&apos;re still wondering why Bobby can&apos;t explode for how much he wants unlike Bombette and Bobbery:it&apos;s because Bobby is a Normal Bob-Omb,meanwhile they are Elite-Type Bob-Ombs). The Pirate Grotto was fun,Cortez is a good Boss and I really enjoyed the atmosphere<br>1)Chapter 3:this is where TTYD&apos;S Battle System really gets to Shine;the Glitz Pit is fun all the way through,I like the story of this Chapter,I like the music,I like the Battles,everything! Also,Yoshi is a really good partner,I love the idea of coming up with a name for him(I named him Josuke)

    31

  • @GameDomain · 4 years ago

    I guess this really is ShroobInvader’s “Ranking the Chapters from Paper Mario: The Thousand Year Door” (2022)

    14

  • @legacy_moments · 3 years ago

    You literally made my favorite two chapters the bottom two… girl WHAT

    5

  • @mediocrity5693 · 4 years ago (edited)

    I really hope that if this game gets remade, the punis stop getting lost all the time. Also, I thought the story in chapter 6 was pretty good, and excess express at dusk is some of the best music in the game, but there should have been just a little less of a stretch of time without combat.

    11

  • @Master-Fawful958 · 3 years ago (edited)

    FINALLY someone who loves 💕Chapter 2’s visuals as much as I do! (I’m a sucker for environmental visuals in fact, it’s kinda like seeing Energy Hold’s aesthetic in 3D the more I think about it) Anyway great video.👍

    5

  • @Driggsdamonstah · 4 years ago

    My new Ranking:<br><br>8. Chapter 2<br><br>Atmosphere is beautiful but the rest kinda sucks. It’s kind of a worse Pikmin. And I don’t just mean the backtracking in Boggly Woods or navigating The Great Tree. The Punis don’t fall off of edges, or respond to you as well either.<br><br>7. Chapter 7<br><br>I originally put this at the bottom of the barrel, but since then, I found more to love about this chapter. Like the X-Naut Fortress. General White is still a stupid way to pad out the game. And the Moon is still boring. And the enemies are still reused from Chapter 2.<br><br>6. Chapter 4<br><br>I love almost everything about this chapter. Goth color palette, and especially the story. This should have been number 1, but it starts with backtracking has backtracking in the middle and ends with backtracking. The enemies in Twilight Trail are also annoying. Especially the Dayzees.<br><br>5. Chapter 1<br><br>Being honest here. The main draw is Hooktail Castle. That dragon lady is good a RPG dungeon design. There are only like three end chapter dungeons in the game, and they’re all good. The rest of this chapter is whatever.<br><br>4. Chapter 5<br><br>I don’t understand why people on this channel don’t like this one that much. Sure there’s about as much backtracking as Chapter 4, but thanks to the elevation of one of the rooms. It’s a lot easier now. The story is also awesome as you sail with pirates to find treasure and Pirate’s Grotto in one of the best Areas in any Mario RPG. Also that ending is chef’s kiss.<br><br>3. Chapter 8<br><br>This was originally number one but I’ve come to realize that the beginning is kinda slow, up until Dark Bones it doesn’t get that much better. It’s long which works for a final area, and the stakes are high. Also another end chapter dungeon. You can see why I love this chapter huh?<br><br>2. Chapter 6<br><br>Get your detective hats on. It’s time for a more story driven chapter, and the unique theming being on a train, gives this chapter some edge. Also I love how eerie Riverside Station is. Having no song there really sets the mood. Everything here feels so alive.<br><br>1. Chapter 3<br><br>Picking where this chapter belongs was difficult, but since then, I’ve come to realize that the battles are the best part of the game. So why not have a chapter dedicated to them? The mystery element is better executed here too as you’re distracted by fighting. Makes you feel stealthy. The top 3 are basically the trifecta of amazing chapters that you’d expect from a game like this. Chapter 8 has the gameplay side. Chapter 6 has the story side. Chapter 3 has both. This game is beautiful man.<br><br>Well yeah. There’s all the chapters from my favorite Mario Game.

    13

  • @E-Star99Rocks · 3 years ago

    The Smorgs were technically created by Beldam to slow Mario and his party down from getting the Crystal Star.

    1

  • @NintendoWiiner · 2 years ago

    Tha backtracking in Chapter 4 is far worse than the backtracking in Chapter 7 imo.<br><br>Chapter 3 is my personal favorite. Glitzville is awesome and actually makes grinding fun!

    3

  • @Vlumpty_Vonty · 4 years ago

    im glad now that school is over the uploads can come faster

    3

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