A Story Analysis of Nier Automata
993K views · Jan 20, 2024 · Gaming
Comments · 1.1K
@MAG_1204 · 1 year ago
When the hardest opponent is called '"Merchandising Business Division", you know it's going to be a wild ride.
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@adawg3032 · 1 year ago
Pascals story is the most heartbreaking to me. He tried so hard to see his villages survival through, and in the end it broke him when he had no choice but to resort to violence to protect the children, just for them to off themselves out of fear anyways.
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@joshcc4681 · 2 years ago
No game has ever made me proud to delete my data until Nier:Automata
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@taylorjones1641 · 2 years ago
A fun nugget I like to pass along is 2B’s opening monologue. It mentions if we’ll ever get the chance to kill the god responsible for the never ending cycle of life and death. At the end of the game, you get the chance to kill the developers, the “gods” of the game.
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@lintsousa · 2 years ago (edited)
In actuality, Pascal's village, the Amusement Parl and Forest Kingdom machines never did leave the network. They thought they did, but the red girls where still monitoring every action of theirs, trying to learn. They were all experiments ran by the red girls, they did have "free will" for as long as it was interesting for the observers, the zombie outbreak in the village was a stress-test from the girls to see how the pacifists would react when they needed to defend theirselves<br><br>Also, before the game starts 2B has killed 9S 42 times already, that's why she's so emotionally broken<br><br>"You really want to <b>**</b> 2B, don't you?" can be "fuck", for the players and for 9S himself who is attracted to her; can be "kill" for 9S knows about the cycle and might have some internalised hatred for 2B; could even be "save" for 9S knows about the cycle but understands her pain and wants to free her from this
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@youngrootv · 2 years ago
The most insane thing about Nier is that it exists as a continuation to the alternate or secret ending to the Drakengard games and the lore from those games is also insane
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@sydious_s_snake · 2 years ago
One of the few games that genuinely hits me with a wave of emotion when I think about it, such a well told story from all ends
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@liamnigenda2849 · 2 years ago
Both Nier games have amazing and beautiful soundtracks. Some of the best ever. I remember tearing up hard from the end credit section of ending E.
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@octorokreviews · 2 years ago
Nier Automata is absolutely one of my favorite story-focused games. It's a fantastic take on the "what it means to be human" trope that often pervades tales staring robots.
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@TheActualMrLink · 2 years ago
You know a piece of media is good when it makes you feel the full range of human emotion.
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@SunshotBreakout · 2 years ago
Regarding the credits scene for ending E… I reached that point in the game during a moment where I had no internet access. I tried and tried and tried to beat it, but as you said, it legit was impossible. I never saw the messages from other players, never gained additional turrets. I thought there was no way through. The moment I regained internet access, I tried again only because I just didn’t want to give up and seeing those messages for the first time and finally hearing Weight of the World reach its climax with the hums and chants of all those voices together hit me like a truck. After being “alone” for so long, I finally had the help I needed to see this journey to the end. This game held and continues to hold such a deep significance to me, even helping me find ground in a philosophy I’ve adopted (as silly as it sounds with this being a videogame):<br><br>Together, we as humanity can achieve anything.
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@MeiRummy · 2 years ago
Only YoRHa actually share the same core as Machine Lifeforms, other androids have a standard AI. YoRHa having an machine core was a deliberate choice since giving those androids a standard A.I was seen as "too cruel" for those whose purpose is to die out in the end.
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