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The Weirdest Create Addon is Useful!

244K views · Nov 15, 2025 · Gaming

Comments · 338

  • @theMaskfly · 10 months ago

    <a href="https://www.youtube.com/watch?v=AxGUBRR2IFg&amp;t=492">8:12</a> you can actually make the blaze burners use diesel and gasoline as fuel throught pipes<br>and by combining oil powered blaze burners and steam enigines you get the most efficient way to produce rotation (legally)

    360

  • @steppedtax · 10 months ago (edited)

    <a href="https://www.youtube.com/watch?v=AxGUBRR2IFg&amp;t=373">6:13</a> shalz said &quot;yes&quot; like he lost his medical licence (medic tf2)

    77

  • @AlexBromley-il6fs · 10 months ago (edited)

    This mod is now similar to the factory must grow but this mod is way more simple. Nice video

    180

  • @freindlycommentator1710 · 10 months ago

    I&apos;d argue that a major boon of Create: Diesel is the portable infrastructure. You can functionally create closed system that stores/packages all your fuel then transport it exactly where its needed saving a lot of space. Its very easy I&apos;ve found to actually have each individual build operating off its own self contained power source rather than a larger network which is something you don&apos;t really get to do often in Create, and of course its one of the only practical ways to make higher end vehicles (namely planes) operate without needing a creative motor.

    62

  • @Chihuaha · 10 months ago

    rv there yet?

    430

  • @Johnsterman_12 · 10 months ago

    &quot;we gotta cook&quot; - someone from breaking bad (never watched it)

    57

  • @JakeSkeleman · 10 months ago

    Yooo Shalz! love the RV, it&apos;s so cool! running a city server currently with Create: Diesel Gen installed; biggest pro we&apos;ve found is that engines can cold start just by pumping fuels into them; versus a steam engine needing constant water AND fuel supplies. Pair this with the electricity from CC&amp;A and you&apos;ve got a working power grid!

    46

  • @randomanimeweeb1329 · 10 months ago

    you don&apos;t have to use industrial iron and girders for the Oil Extractor multi-block. it&apos;s just a substitute block in the ponder that makes it look cooler

    25

  • @maskskin8933 · 10 months ago (edited)

    As a person who played survival with this mod . I preffer it over the steam engine . <br><br>You need to input some more work at the start but once you get basic set up is very easy to up scale it . I have never had so much free su and its fun to make it.<br><br>Ps you don&apos;t need tree farm . There is a heater that works like blaze and you can feed it fuel.<br><br>Tips:<br> disel engines make more su if you use disel to power it .<br><br>Rafinery stoped making disel because petrol was full .<br><br>If you use petrol to power the heater you can get the blue flame thing.

    16

  • @LeoH606 · 10 months ago (edited)

    At <a href="https://www.youtube.com/watch?v=AxGUBRR2IFg&amp;t=55">0:55</a> and I gotta say, the SU output of fueled generators ain&apos;t the point, it&apos;s the fact you can turn them on/off at will and store SU as fuel in a tank instead of a constant supply of fuel to blaze burners that don&apos;t stop.<br><br>Basically, steam engines = constant stable(?) power, and fueled engines = more depletable supply, but it&apos;s storable as a liquid and easy to transport like on a train than SU

    45

  • @supersonictd7 · 10 months ago

    &quot;We need a Pumpjack here!&quot; -Dwarf DRG <a href="https://www.youtube.com/watch?v=AxGUBRR2IFg&amp;t=76">1:16</a>

    13

  • @blendyx · 10 months ago

    <a href="https://www.youtube.com/watch?v=AxGUBRR2IFg&amp;t=418">6:58</a> this scene just screams america

    33

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