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My Complicated Relationship with Mother 1+2

133K views · Feb 22, 2025 · Gaming

Comments · 739

  • @MonkeyNess · 2 months ago · pinned

    2026 Update<br>I made a short addendum video on my second channel, where I go over how my thoughts on this game have changed/evolved since I&apos;ve posted this:<br><a href="https://www.youtube.com/watch?v=yOTl3ymEHpw">https://youtu.be/yOTl3ymEHpw</a>

    29

  • @Musicombo · 1 year ago (edited)

    Actually, correction: Golden Sun IS an extremely complicated and graphically-intense game that pushed the GBA to its limits; the reason its sound mixing didn&apos;t slow the game down is also what the team pulled off with the rest of the game: extremely optimized and clever programming tricks and wizardry, like self-modifying code.<br><br>In fact, the Golden Sun sound mixer is so optimized that you can use it in other GBA games that use Nintendo&apos;s default library... like MOTHER 3, which may or may not have an HQ audio hack made by some random person 🤭

    569

  • @thease2096 · 1 year ago

    mother 1+2 is peak, it saved my marriage and donated me a kidney

    1K

  • @9XmP2 · 1 year ago

    The nitpick at the end about how changing Mother 1&apos;s ending wasn&apos;t Itoi being faithful to his own design choice doesn&apos;t make any sense to me. Making an exception by adding dialogue that had already been written for decades and was never included in the original because it makes the overall experience better is completely reasonable. Its weird to get mad at him for a decision even you admit was a good one because it doesn&apos;t mean it was 100% accurate to a statement he made about faithfully recreating the games. In the end its <b>his</b> games, its up to him to decide whats faithful to his vision for them.

    55

  • @chileanmilk5486 · 1 year ago

    <a href="https://www.youtube.com/watch?v=A4DTrvpVBtg&amp;t=124">2:04</a> I think that&apos;s not &quot;Smiles and Tears&quot; but rather it&apos;s &quot;Because I love you&quot;, also from Earthbound&apos;s ending sequence.

    366

  • @VirtuaColin · 1 year ago (edited)

    I believe Mother 1 used the shelved North American localization as a basis because it was considered a better and more balanced version by the dev team, plus the ending was meant for the original Japanese Famicom release, it just wasn’t included due to time constraints.

    387

  • @MirrorFanboy · 1 year ago

    How can mother 1 only be decent when it has TEDDY, BABY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    236

  • @pkthedefinitelymatureperson · 1 year ago

    Pretty sure the use of &quot;Because I Love You&quot; is supposed to be calm music to chill to in the menu in a fashion similar to Mario All Stars and Sonic Jam

    10

  • @angelzavala2254 · 1 year ago

    Teddy didn&apos;t die in the original, his fate was ambiguous.

    24

  • @ESPocalypse2 · 1 year ago

    <a href="https://www.youtube.com/watch?v=A4DTrvpVBtg&amp;t=244">4:04</a> sent to crisp dimension

    24

  • @JoSephGD · 1 year ago

    A lot of GBA ports run into the issue of the lack of proper sound hardware head-on. The GBA may be more powerful than the SNES, but a lot more calculations need to be performed in a frame due to this omission. A lot of GBA ports took the cheap route: go for something that sounds &quot;good enough&quot;, leading to a lot of these ports to sound distorted, echoed, and crunchy. These ports are no exception, and it&apos;s sad to see shortcuts taken with ports that could otherwise have a chance to be definitive, both with audio and with screen crunch.

    243

  • @aledandrian · 1 year ago

    “One incredible game and one decent one” I love your videos but this slander will not be tolerated

    332

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