ROR: Spyro 2: Ripto's Rage (PS1 Vs. PC & Xbox One X) | One Step Forward, One Step Back
139K views · Jun 12, 2020 · Gaming
Comments · 721
@keybladeoverlord · 6 years ago
While a lot of those gripes you had with the plot are pretty solid arguements, there is one thing that wasn't a contrivance. The Avalar Gang getting Spyro to Avalar. The Professor actually mentions that they could intercept a dragon using a portal and that Glimmer was a better suited location for that, hence why they needed the power crystal for the Super Portal to take Spyro to Dragon Shores later on in Winter Tundra. It doesn't clear up all the problems with the story you mentioned, but it does explain at least two things in the plot.
115
@BugsyFoga · 6 years ago
"Despite all my Rage I am still just a Ripto in a cage !!!"
145
@nakagamipenguin · 6 years ago
4 weeks.<br><br>That's gotta be the shortest wait between videos we've ever had.
188
@tech6hutch · 6 years ago
Is nobody going to mention Exo's glorious attempts at rewriting and voicing a couple pieces of dialogue from the game?
217
@train4292 · 6 years ago
Whoa, that was fast. Didn’t expect this to come out so soon after the first game’s review
172
@ErdrickHero · 6 years ago (edited)
"Why did they put hover on triangle and not cross?" this confused me for a while too, but I think I know the answer. In the first game, pressing triangle during a glide would stop spyro in midair and he'd drop straight down. This function is actually what became hover. Hover does the same thing, except you get a tiny boost of height before you stop and fall. Why can't that be on cross? Because in in free-flight (speedways), tapping cross gives you a small speed/height boost, so a separate button is needed anyway to drop, for example, to quickly get to a supercharge path.
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@ToMaSsS10 · 6 years ago
"The hub themes are mediocre"<br>God I cannot disagree more, it gives contrast to the music in the game between levels.
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@batsam247 · 6 years ago
Guess EXO wasn’t bothered by how hunter was withholding some of the orbs until Spyro won his mini games
57
@masterofvoreth8636 · 5 years ago
What makes Spyro 2 so great to me. It would have to be the fact that each world is having their own issues separate from Ripto. It makes the worlds themselves feel like actual places that is lived in. The stories in those worlds will continue way after Ripto is defeated.
18
@kylelangdon6724 · 6 years ago
Gonna be honest, the first time I played Spyro 2, when I was like, 5, I didn't realize I was supposed to take Ripto seriously as a threat, especially to the same level as Gnasty Gnorc. I just figured he was this little annoyance we'd be done with by the end of the first world. Then he took over the castle and I thought "Okay, he is the main villain." I was pleased with him by game's end and that dramatic final battle, but as far as a first impression, he certainly left a lot to be desired.
18
@TheOneTrueTMan · 6 years ago
I was waiting for the rant about the plot. I was not disappointed.<br><br>Hard disagree on the hub world music, though. :(
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@JackSilversonX · 6 years ago
I believe, and this is all speculation, mind, that Ripto wasn't ever meant to be threatening to <b>Spyro</b> but for whatever reason, the main quartet of Avalar residents can't get rid of him (Hunter is too incompetent and cowardly, Elora and the Professor lack a means of effectively fighting him, and of course Moneybags can't be arsed.) and the residents of Avalar are so tied up in their own problems that they wouldn't lift a finger to help either, so it's less that they needed Spyro specifically, but their only clue was that Ripto did not like dragons, and given his own general incompetence it can be gathered that against a dragon, he's nothing worth a damn, as implied in the manual (It's a snap if you're a dragon.) it's more that Avalar was already having enough problems (Since Elora implies during the post-Gulp fight cutscene that the creatures of Avalar are "finally starting to get along" and Ripto and his goons may have just been enough of a tipping point to send the whole place to hell if left unchecked, even a tiny, unimposing wizard and his monsters can take over if nobody's going to bother to stop them, so they jumped immediately to outside help because it was all they could do. Also, even if just Crush went through the portal and got trapped on the other end, it still leaves the fireball-spewing wizard and his blaster-toting pet to cause havoc, and as the final battle shows us, Ripto <b>is</b> a very powerful wizard on his own, able to create monstrous creatures and use powerful spells all by himself, while the story doesn't show us how threatening he is, in gameplay he's every bit Spyro's match, which could owe more to that Spyro is a young dragon that isn't nearly as strong as one fully-grown. The mistake the dragons made in the first game was underestimating Gnasty and believing he couldn't harm them, when a tiny dinosaur wizard appears with two giant monsters and says he's going to take over the world, it's probably not a good idea to just sit around and wait for him to do it, don't you think?
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