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The Ultimate Fears to Fathom Iceberg Explained

524K views · Feb 21, 2025 · Gaming

Comments · 574

  • @OnePerDay · 1 year ago · pinned

    <b>*CORRECTIONS AND CLARIFICATIONS ON THINGS IN THE VIDEO:*</b><br><br>I did end up getting a few things wrong which makes sense seeing as there was almost 100 entries lmao, but a few things I missed where the following:<br><br>- I forgot to mention LilyPichu as a Youtuber Cameo, she voiced Nora in Episode 5 and I can&apos;t believe I forgot that one since its like the most obvious one lmao<br><br>- In the first Layer there is an entry stating that the photos in Ironbark save to your PC, this is wrong, there is a photo in the game files that is in the same location as where you take the photos in game which I assumed was the photos saving to your PC but its not, its just a photo in the game files for some reason and not the same as the photos you take in game<br><br>But besides that I think thats all the corrections I need to make which is really good I&apos;m glad that out of a 30 minute video with almost 100 entries I only ended up getting 2 things wrong.<br><br>The feedback from this video has been amazing and I&apos;m so glad all of you guys have enjoyed watching, I have other video essays on horror games that you should also check out! :D

    387

  • @taipan8327 · 3 months ago

    Who&apos;s here after Scratch Creek

    306

  • @prncsskels · 1 year ago

    Norwood Hitchhike was the most terrifying as a woman tbh being so helpless, not listened to, and assaulted with no resolve on the ending is so scary

    1.9K

  • @prncsskels · 1 year ago

    Fears to Fathom, Puppet Combo, and Chillas Art have the scariest games hands down lol

    2K

  • @justjordyn6729 · 1 year ago

    I don’t really care if Ironbark Lookout was real or not, however, it’s so similar to that one Puppet Combo game where you play as a ranger and get chased by the pig masked person

    1.2K

  • @laughingatthesky7 · 1 year ago

    There&apos;s another easter egg in Woodbury Getaway. When playing hide n seek and you hide in the shed, if you look behind Mike after he finds you, you can see Rick entering the house

    304

  • @valentine.09 · 8 months ago

    Idk if it a obvious one but one more detail is that the protagonist in northwood hitchhike probably got r@ped. She was intoxiated and passed out yet the staff guy says he went to her room because of other people complained about &quot;weird noises&quot;. &nbsp;<br>A passed out woman, a man who roofied her and is hiding in the closet. Weird noises. It just makes the game even more sad and unsettling :(

    392

  • @TheDragonFairyStudios · 1 year ago

    I think the Fears to Fathom stories ARE real and told by real people, it&apos;s just that they are slightly altered to fit a horror game, like exaggerating certain details, making changes to the story to make it more scary, etc. It&apos;s not usual, for example movies are like that too, they often take creative liberties when adapting stories or ones based on a true event.

    276

  • @eternalenigma1628 · 1 year ago

    I think they already knew about the cult, which is why multiple people insist you stay away from the area full of “bobcats and bears”

    1K

  • @CalistaTwentyFour · 1 year ago

    For the hiker victim at Ironbark Lookout, I’m pretty sure there’s a detail where if you give him the right directions when he’s lost, there is no body during the cultists scene, whereas if you send him the wrong way the body can be seen. I can’t remember where I heard that so I might be wrong? Someone will have to fact-check me lol

    282

  • @Mxnia · 1 year ago (edited)

    <a href="https://www.youtube.com/watch?v=7rrCi9RYHJs&amp;t=960">16:00</a> having a character not only hear ur mic but also respond? That would be terrifying 😭

    422

  • @watermelone9744 · 1 year ago

    the one about mike sabotaging nora is actually a hella good theory, and it makes sense cause if he wanted to be alone with sydney but knew sydney was avoiding him, he could use nora as a reason for syndey to want to come or feel comfortable enough to come, and then make it so she never actually reaches the house.

    212

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