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Exploration & Social Skill Challenge Rules for ALL TTRPGs

20K views · Apr 29, 2024 · Gaming

Comments · 80

  • @Mortarah · 2 years ago

    Having a proper exploration and social skill challenge guide in the core rulebook will be so beneficial to many games.

    20

  • @fanboykc9140 · 2 years ago

    T Minus 36 days and counting down!!!

    30

  • @stephanjohnson9205 · 2 years ago

    You are one of my biggest inspirations to becoming a DM. Your creativity is amazing and hugely helpful. Thank you for what you do.

    6

  • @GutisFive · 2 years ago

    Let's go DC20!!!

    17

  • @PRINCEofNONE · 2 years ago

    Alright. I’m printing the free stuff. I have to try it. Well done Dungeon Coach and team. As the budget permits I think you can expect me to back this project. Wow.

    6

  • @JoshEastburn · 1 year ago

    Forbidden Lands has a fantastic system for travel that is in a similar vein. Every player has a role: keep watch, hunt, make camp, etc. These roles have to be filled or you can&apos;t travel safely. If a player rolls a success, all goes well with their contribution. If they fail, then something happens that negatively affects them or the party: they fail to spot bandits on the road and get ambushed, don&apos;t find food and everyone&apos;s stores go down, camp doesn&apos;t stand up to weather and they take the sleepy condition from having to get up in the middle of the night, etc.<br><br>I like that each person&apos;s role and roll matters in a distinct way. You find yourself rooting for each other and appreciating what each person contributes. <br><br>Worth mentioning that the resource management system is fantastic also. Roll a die every time you use consumable equipment like torches, food or water. Roll a success, die stays where it is. Fail and the die drops one down the chain from d12 to d4. After that, the resource is depleted. Adds genuine tension to otherwise mundane activities that make travel preparation critical! Following a river, for example, means your water stores stay topped up.

    3

  • @chasecurt69 · 2 years ago

    As usual, another interesting take! I love skill challenges, so this was one of my most anticipated videos to watch! DC20 hype!

    8

  • @Jdomz97 · 2 years ago

    Loving Skill Challenges so far. What made my group fall in love with them was a Social Skill Challenge to pass off a fake magic crystal to a shady looking wizard. The Rogue tried to Influence the shady wizard to convince him it was genuine, the Fighter tried to Help, but they both failed. Luckily, our own Wizard rolled super high on his Arcana check to distract the shady wizard by talking his ear off about the intricacies of magic crystals that the shady wizard got fed up and left without checking if it was real! Ended up being a cool moment and the Skill Challenge let me run the game in an interesting way when my players threw a curveball at me

    7

  • @abcrasshadow9341 · 2 years ago

    Very excited to back the kickstarter when that drops! I want to be promised a final end product and the kickstarter seems like the perfect time to support!

    1

  • @airdragon11studios · 2 years ago

    Hype!!!!!!!

    9

  • @TheArcaneHeathen · 2 years ago

    Can&apos;t wait my friend looking forward to it

    3

  • @Domin0Affect · 2 years ago

    I just started writing my own dice system for a ttrpg. You&apos;ve both inspired me and annihilated my dreams. 😂 FR tho just found this today and I dig the DC20 concept a lot! I&apos;ll be waiting for June

    2

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