Luigi's Mansion 3 | Red Review
14K views · Jan 30, 2020 · Gaming
Comments · 77
@cattooma · 6 years ago (edited)
Here's something you missed. King Boo doesn't trust Hellen. See how , after saving toad 3, he takes one of the paintings? (Peach's).<br><br>He know that Luigi will save Mario and he knows that Mario will run to her. There is some hidden lore in the game
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@ProjectTony · 4 years ago
Great news, as of 2022 this game has sold around 10 million units. So it's safe to say we won't have to wait another 6-12 years for a 4th game.
3
@TheTrueYoutube · 6 years ago
Media: "YouTube rewind was the most anticipated video all year"<br><br>Me:
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@ryanm7344 · 6 years ago (edited)
When Mario was first rescued he was acting off, ignoring Luigis concerns and rushing a head of him.<br>I thought they were setting up a boss fight against King Boo possessing Mario to lure Luigi into an ambush. Wouldve been cool
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@cattooma · 6 years ago (edited)
I think the music style of this game ,while having a bit of the music style of Dark Moon, also tries to be a bit similar to 1.<br><br>About the main theme not.being reused, there are actually many track who reuse the main theme.<br><br>They are just a lot more subtle.<br><br>Floor 15 is obvious<br><br>Floor 11 is a very clowny remix<br><br>Floor 14 is a very disco-y remix<br>Floor 13 is a bit of a remix<br><br>Many other tracks ,such as floor 2, have a similar structure but different melody.<br><br><br>Also there's one track with the same melody as a metroid track, so that's cool..?<br><br><br>Also, fun fact: the hotel shops theme seems to be a remix of "library piano" from Dark Moon.<br><br><br>E Gadd's lab theme is partially in 5/4 , a rare time signature<br><br><br>This game just does a better job at making remixes feel different , and doesn't reuse the theme as much<br><br><br>Constantly editing the message: some floors seem to have a "floor main theme" , such as floor 10, floor 6 and floor 4
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@ThatOneGuy-zn8lh · 3 years ago
Peach neck is the scariest thing ive seen in a long time 😭
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@cattooma · 6 years ago
There is also a wardrobe trap in scarescraper. Rarely, you can get stuck in one
2
@chigginnuggie7681 · 3 years ago
Can we just notice the fact that Floor 11 has three triplet magicians who literally appear to be children? That would imply they met a horrible fate during a magic trick. That’s pretty dark.
6
@moritzlinden7169 · 2 years ago
I actually like Dark Moon the best, mostly for story reasons. Since the Mansion in 1 is cobbled together by the Boos as a trap and the hotel in 3 has been modified by the ghosts to also serve as a trap. The buildings in Dark Moon are actual places built and used by living people. People have lives and presumably died here. It is the only of the three where we explore places that are actually haunted instead of made by the ghosts. And they are all full of story told in little hints here and there, like the dollhouse in Haunted Towers or the crystals in Secret Mine. And King Boo has an actual active plan instead of just "revenge".
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@Chocolatepain · 6 years ago
Deserves way more views for the amount of work put in.
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@RetrøGeist0 · 5 years ago (edited)
No one is going to talk about how you can go to settings and edit the lighting.<br><br>Also Dark moon had a horror like soundtrack with the ambiance themes. Like the garage, Graveyard, The anti chamber etc. those ambiance themes sound something like a horror game. In my opinion as much as I love LM3 the sound track in the game is somewhat disappointing. It sounds Too goofy. I prefer the dark tunes LM2 had and the OG.<br><br>There were a fair amount of LM3 music that sound close to dark moon’s Dark like tunes like the music in the Unnatural History Museum it sounds so menacing.<br><br>But honestly each LM game is different <br><br>LM genre according to my friends.<br><br><br>LM1: Horror, Action, Comedy.<br>LM2: Action, Adventure, Thriller<br>LM3: Action, Comedy.
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@cattooma · 6 years ago (edited)
About the "randomly themed floors" most of them have an explanation.<br><br>The castle is probably referencing stuff like Medieval Times<br><br>The Garden area is like that because the ghost of the floor probably modified it.<br><br>The pirate floor is basically a pirate themed bar with an enormous pool<br><br>Disco fits quite a bit<br><br>The Movie Studio could be seen like a live movie theater?<br><br>The egypt floor is the only one that really doesn't fit as an attraction. But I think you should've out more attention in how the floors fit<br><br>The museum is just a cool place I guess<br><br><br>You should also consider how Hellen Gravely planned floor 5 to be the only floor accessible to Luigi and Co other than 1 and 2. That's why the rooms are "501,503" even tho there are no rooms in the lower floors.<br><br>And also consider that in cases like floor 7 the main ghosts probably modifed the floor
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