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Sony's weird PS3 safari game

320K views · Sep 3, 2023 · Gaming

Comments · 706

  • @acomingextinction · 3 years ago

    In a lot of ways this feels ahead of its time. It's a "cozy" game, like a farming simulator or that powerwash game.

    531

  • @huzi990 · 3 years ago

    Be honest with us, you tried to run over the wildlife at least once right?

    1.2K

  • @Mikeoneus · 3 years ago

    I have to assume Kaz Hirai still occasionally wakes up in a cold sweat after dreaming he's back on that stage, trying to drum up enthusiasm for RIIIDGE RAAACER all over again.

    648

  • @Bannanawaffles2 · 3 years ago

    One thing that genuinely <b>does</b> look technically impressive for the time is the absolutely insane draw distances. Views like at <a href="https://www.youtube.com/watch?v=2ruAu_WHEc0&amp;t=962">16:02</a> with that genuine sense of the massive flatland in front of you were extremely novel at the time, and goes a bit of a way to explain why the actual graphical presentation of the game is somewhat low quality for the time period.

    213

  • @Pearl-Slug · 3 years ago

    While watching this video, I was struck by this game&apos;s color palette in comparison to other games of that time frame. Y&apos;know, when so many games had that almost monochromatic brown palette (or green if your name was Fallout 3)?

    415

  • @jonbourgoin182 · 3 years ago

    <a href="https://www.youtube.com/watch?v=2ruAu_WHEc0&amp;t=24">0:24</a> this Sony presentation was the polar opposite of the iconic &quot;$299&quot; moment from the E3 for PS1 and Saturn. You know the moment I&apos;m talking about

    295

  • @Plague_Architect · 3 years ago

    this... actually looks cool. I&apos;d love to see something like this today but modernized and updated.

    106

  • @bagelfan6 · 3 years ago

    I regularly think about this game a few times a year, whether I want to or not

    55

  • @snaphappy7530 · 3 years ago (edited)

    Honestly, as a Aussie professional photographer, i want this haha. You never see this level of attention to photography. I feel the sheer amount of driving (with loading) may get jarring though.

    552

  • @TonyGearSolid · 3 years ago

    There is definitely a bigger audience for this kind of game nowadays and I&apos;m kind of surprised that there hasn&apos;t been an attempt at something similar since.

    32

  • @KevinCow · 3 years ago

    This era was so interesting in retrospect. I remember people immediately losing interest in this when we learned it was a photography game. Games like Prince of Persia &apos;08 and Kirby&apos;s Epic Yarn experimented the idea of games where you can&apos;t die, and many rejected this as dumbing them down. The term &quot;walking simulator&quot; was coined to deride games where you just experienced a story with no physical conflict. And of course there was the rise of casual games with the Wii, web games, and mobile games.<br><br>A common discourse during this era was, &quot;What actually counts as a real game?&quot; And for many, the only acceptable answer was, &quot;Hardcore games for hardcore gamers such as myself.&quot; Guns, violence, high-octane action, difficulty, that was a true video game!<br><br>That mindset hasn&apos;t completely gone away, but these days it&apos;s pretty much dismissed as a bunch of angry teenagers, whereas back then it was actually seen as a serious perspective worth considering. Like you said, players would be far more open to a concept like this today.

    386

  • @vainglorious-s1v · 3 years ago

    i&apos;ve been on safari &amp; for 2008 this game&apos;s an absolute masterpiece in terms of realism. the terrain, the number of animals onscreen - that&apos;s Tanzania, recognizable even through the constraints of the 7th gen. feels like somebody had a great vacation &amp; made a game about it.

    21

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