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Top 10 Things Publishers Need to STOP Doing!

158K views · Mar 30, 2017 · Gaming

Comments · 727

  • @Coygon · 9 years ago

    My #1: Playtest your rulebooks! &nbsp;They&apos;re written by people who know how to play the game. &nbsp;They have to be. &nbsp;But don&apos;t JUST have people who know how to play look it over. &nbsp;Give it to a group who doesn&apos;t already know the rules. &nbsp;Then DON&apos;T stand over them and answer questions. &nbsp;You won&apos;t be able to do that when you start selling your game! &nbsp;Tell them you&apos;ll be back in an hour, and they need to write down what they find unclear. &nbsp;Do that several times with different groups, and then fix those issues.<br><br>I have serveral games that are nigh unplayable (Mistfall and Kitsune come prominently to mind) because the rulebooks were so poorly writen. &nbsp;Maybe they&apos;re complete, maybe they&apos;re not, but either way they&apos;re terribly unclear.

    71

  • @taylorlovell3072 · 9 years ago (edited)

    I mostly agree with Zee and Sam&apos;s number 9, but boy do I love it when I can fit the expansions in the base box!

    129

  • @jasonmoughon · 9 years ago

    As a publisher, iconography (vs. a lot of text) is useful for international purposes. Games that take advantage of iconography only need translated rules. But, the iconography does need to be &quot;simple&quot; and done well. Also, as a publisher, thanks for this episode!

    20

  • @jose3653 · 9 years ago

    GET &quot;the amazing Cthulhu Holmes!&quot; with the KS expansion exclusive<br>+3 to 99 years, 1-20 players, 15 min.<br>business card sized rule book! <br>GET IT NOWWW!! HYPE HYPE HYPE

    15

  • @darthduncan4459 · 9 years ago

    Kickstarter exclusives should simply be timed exclusives before being released a year or so later as optional add ons.

    159

  • @FlavioMarceloSousa35 · 9 years ago

    Publishers need to realize that teachers and educators are a huge market and should develop games for large groups of players (+10), which are so hard to find. I&apos;m a high school teacher and board games were a true blessing, they are a wonderful resource and my students love them.

    28

  • @gabrielnorena · 9 years ago (edited)

    Stop making inserts that don&apos;t fit the components with sleeved cards!!!

    140

  • @aldenschoeneberg · 9 years ago

    All game play examples in rule books should now say &quot;Zee draws 5 cards to start his turn...&quot;

    9

  • @Craig_McCarthy · 9 years ago

    &quot;The gauntlet has been thrown&quot; -Zee about stickers. Amazing.

    8

  • @davidblain900 · 9 years ago

    To stop box and insert designs issues publishers should all look at Mechs vs Minions. &nbsp;Its by far the best game box I have. &nbsp;Everything fits securely back in the box with no wasted space and the inserts keep it all secure during transport.

    6

  • @purenell8535 · 6 years ago

    Listening to this anew in the present. When Tom said &quot;no more paper money!&quot; I was prepared to say &quot;But what about Millennium Blades?! It&apos;s awesome in that!&quot; &nbsp;Glad to see that he later stated the same thing!

    2

  • @paulbuehler8596 · 9 years ago

    Sorry if you have been doing this awhile and I haven&apos;t noticed, but I really like the clipboards instead of scratch paper and notepads. Small change, but a big difference in aesthetic.

    84

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