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I Played 20 Cozy Games for 2 Hours Each to find the Coziest Ones

456K views · Sep 17, 2025 · Gaming

Comments · 701

  • @JGigs · 1 year ago · pinned

    Thanks for watching! 🌱 &nbsp; <br>After roguelikes and rpgs, we needed to just vibe for a bit, so it was time to do some cozy games. Which one of these is your favorite? And what games should I add to the list for next time? <br> <br>▶ Watch the full “20 Games” playlist here: <a href="https://www.youtube.com/playlist?list=PLAL2-tK2M6zKhj4YKWewlOfgUbkeW5Fvu">https://www.youtube.com/playlist?list=PLAL2-tK2M6zKhj4YKWewlOfgUbkeW5Fvu </a><br>▶ Catch me live playing games for these videos on Twitch: <a href="https://twitch.tv/jgigs">https://twitch.tv/jgigs</a> &nbsp; <br><br>Don&apos;t forget to click the like button if you like these, it helps a ton!

    82

  • @Miss.Somebody · 1 year ago

    A big warning for Sun Haven that I don’t think Jgigs was aware of when recording:<br>The developers are heavily censoring any criticism of the game by deleting it from their discord and the Reddit.<br>It was revealed that they underpaid and didn’t credit any of the artists who made artwork, sprite or pixel work for the game and have begun massively denying this controversy by removing any mentions of it.<br>They have no credits ANYWHERE in the game and any previous promises to add credits from the last two years has been removed quietly.<br>They used volunteer “community translators” to translate the games 30k+ lines of dialogue into English for free.<br>Artists were forced to sign NDA’s with excessively long silence periods<br>Many artists were put into “trial periods” that never ended.<br>All the artists were either paid at or vastly under 20$ PER hour for their artwork.<br>Artists were removed from the main team and isolated so they had no communication from the main team and were micromanaged to hell and back via the management and developers.<br>Forced to do overtime and crunch work to the point one artist quit doing artwork for half a year before he took it back up again.<br>Artists got no benefits, no sick days, no time off.<br>Developers repeatedly yelled at female employees in meetings.<br>Made racist and concerning remarks about race, even resisting diversifying the character creation aspect to include all racial diversity.<br>One artist has completely quit making pixel art because working on the game made him hate something he had been passionate about since he had been a child.<br>Another artist had to get a LAWYER to discuss quitting because they were afraid of retaliation.<br><br>And that’s only some of the things I managed to find.

    537

  • @satanasteguarda · 1 year ago (edited)

    Kynseed is MASSIVE. The whole point of the game is being a multigenerational tale, you barter with the &quot;devil&quot; for artifacts and the price is years of your life, until you die of old age and everything passes to your children, the game just uses a system to transfer all skills/progression to the next generation, they also get stronger than the previous ones because of some game mechanics. The main story is huge and you&apos;ll take many generations to finish it

    387

  • @Meta_Mage · 1 year ago

    Just a heads up about Sun Haven, there is a lot of issues with exploiting unpaid labor, not paying people and selling tons of dlc / broken console ports etc.

    789

  • @lucifernebulae · 1 year ago

    If you never played... there is absolute gem - Spiritfarer.

    223

  • @arlemy89 · 7 months ago

    The thing with Coral Island (which you probably know by now if you&apos;ve kept playing) is that while it <b>starts</b> as 3d Stardew Valley there are a handful of moments where you get to a certain level of progress and it feels like the entire game opens up, and you realize you have barely scratched the surface. Kynseed makes you feel like that from the beginning - Coral Island is just hiding it behind a couple community centers and building projects.

    26

  • @BigBlueBugGaming · 9 months ago

    The &quot;My Time&quot; series are some of my favorite games. 100s of hours of gameplay and it never feels like filler.

    16

  • @MoondustManwise · 11 months ago

    Graveyard Keeper&apos;s biggest issue for me is the fact that the wiki is basically required because it just doesn&apos;t tell you jack and shiet. I want to love the game, but it&apos;s frustrating to have to constantly look up information that I just wasn&apos;t given properly.

    322

  • @wafflepolly · 1 year ago

    hyped to see love for chef rpg, i recently started playing it after having it wishlisted for ages and i&apos;m loving it! <br>i think that, if not in an exact order, maybe grouping the games into ratings categories / tiers would be a benefit to the structure of the video, e.g. &quot;i won&apos;t play these again&quot; / &quot;i might play this again&quot; / &quot;will definitely play&quot; / &quot;my fave 1/2/3 games of the list&quot;, but cool video regardless!

    182

  • @repellentyeti91 · 1 year ago

    I just finished the first year of Grimshire, &amp; oh my gosh, the story is so intense. Two of my villagers died, &amp; the challenges kept getting harder &amp; harder! I love it.

    133

  • @xuraith · 1 year ago

    Seeing more than half the games I own or have on my wishlist featured here, I didn&apos;t realize I was such a big fan of cozy games. I&apos;m glad I found your channel this series is both fun and informative, and I&apos;ve discovered even more games for my wishlist.

    65

  • @VictoryHand · 1 year ago

    No issue with the format not in a ranked order but I could do with maybe a quick rundown at the end of the video maybe just to go over the game names and your quick headline as &nbsp;to why play again since we can&apos;t just re watch end of the video to see the best ones again.

    283

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