FIRE EMBLEM 14: Fates Retrospective - ShaneBrained
261K views · Dec 5, 2020 · Gaming
Comments · 857
@sonickhable · 5 years ago
You know the phrase "if your friends jumped off a bridge, would you?" I don't think the Fates writers understood that message
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@menhirmike · 5 years ago
(Groans of increasing discomfort)
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@hitothelivingdrawing1035 · 3 years ago (edited)
The funniest part about fates to me is that In awakening there was a story reason for the children to be immediately aged, and that actually made for some great story telling in my book, but in fates you just get the same two sentences about the poor children being yeeted into the baby dimension where they are forcefully aged up without consent and that’s it.
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@kosmosshift2577 · 5 years ago
Corrin is trying to play 4D chess in two of the routes while everyone is just trying to play checkers.
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@keithgawain3614 · 5 years ago
Honestly, I feel as though if in Conquest, Takumi was completely in control of his own actions and was just going down a spiral of stress and emotions from failure and his sibling's betrayal instead of being possessed, he would have been a much more interesting character.
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@Acecard-jl2py · 5 years ago (edited)
"And once I reported on social media that I had finished playing all of the Fates games, I got more messages praising me like I was some kind of martyr for having the bravery to play through a ****ing videogame."<br>-ShaneBrained
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@joshbittner · 5 years ago
“I really like explorable hub worlds”<br><br>Oh boy, that’s gonna be put to the test in 3 Houses lol
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@XIIIHearts · 5 years ago
So something that you forgot to mention in the story analysis is the reason for why Nohr and Hoshido are at war. Nohr keeps attacking others and seizing lands because theirs is bad for growing food, but you only learn about that if you play Birthright. This is not revealed in the other two, making it seem that Nohr was only attacking Hoshido just to be dicks.
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@ungulatemanalpha · 5 years ago
IS Dev #1: Hey, you know how Awakening started off with the protagonist having a dream of a later event to foreshadow elements of the story and set up their relationship with the characters and plot?<br>IS Dev #2: Yeah?<br>IS Dev #1: What if we do that again, but the later event takes place an hour in and has no effect on the characters' actions or motivations?<br>IS Dev #2: You're a genius.
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@BlueGemini7 · 5 years ago
Wow, every plot twist in this game is "_<i>___</i> takes the killing blow in place of <i>____</i> and dies tragically."
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@atotalfiasco · 4 years ago
As much as I rag on Fates' story and some of the characterization, it still is really fascinating to talk about and to pick apart. And at the end of the day, there is still some really good stuff to be found in these games and it'll always hold a special nostalgic place in my heart as a nerdy 16 year old who watched the teaser trailer obsessively on her 3DS
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@JoseSanchez-yp5dp · 5 years ago
A problem I’ve always had with the Fates game is how little the family cares about Azura she dies in two paths and the family has no reaction to her death which is especially weird in Birthright where she grew up alongside them. She literally dies in front of them and at the end they build a statue for Mikoto a character that does nothing and is irrelevant outside the prologue. Which I believe is a result on the avatar worship that IS has been heading toward with each new Avatar
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