Modern Warfare 2 Review: Bigger, Louder, Stranger and Dumber
960K views · Dec 5, 2022 · Gaming
Comments · 1.7K
@Bricky · 3 years ago · pinned
It's ghosting time
3.6K
@jaysonagli6210 · 3 years ago
As a military personnel……the twist being to cover up massive stupidity is actually the most realistic thing about this game’s story.
7.1K
@Merkhahba · 3 years ago
I will say, the fact that the entire game takes place because a General fucked up doing something illegal is very on-point for the United States military. Modern Warfare indeed.
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@Luckki2 · 3 years ago
I thought it was so brave that Activision decided to have your character say it was Ghostin' time.
4.1K
@mattthornhill554 · 3 years ago
The most infuriating thing about the final mission is that you have to craft a glass knife while Soap has a whole survival knife strapped to his plate carrier you discover in the next cutscene when Ghost shoots Hassan
738
@CaptainStoutland · 3 years ago
That smile drop when the words “No Russian” was sent is priceless IMO
2.9K
@JoCat · 3 years ago
"I played 2009 MW2 when it came out, you know what Ghost did in that game? NOTHING"<br><br>THANK YOU<br>I love ghost but I chalk it all up to nostalgia goggles and cool design, that anyone would say he was 'such a great character' I'm just like "????"<br>thank you for saying what so many are too afraid to
2.8K
@commissarcactus1513 · 3 years ago
One tiny thing that got me during Bricky's stream: The game constantly refers to the stolen American missiles as 'ballistic missiles'. When we see them launch, they are all cruise missiles— not one ballistic missile in sight.
3.8K
@Bagel920 · 3 years ago
I loved when Price said “I’m a professional in combat tactics, it’s my Call of Duty. Modern Warfare too.” It really elevated my experience and helped me realize I was playing a reboot of a 13 year old game
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@CBus-gf4id · 3 years ago (edited)
One thing I’m surprised that Bricky didn’t mention is the game plays it relatively safe in terms of stakes. By the end of the game, the main roster is Ghost, Gaz, Soap, Price, and Laswell. You can also include Rudolfo,Alejandro and Farah in that. The thing that made Shepherd’s betrayal so affecting in the original MW2 wasn’t that he was revealed to have ulterior motives, it was that he killed Ghost, and ostensibly, you. In nearly every cod game, especially the Modern Warfares, characters die to show how the stakes are elevating which ultimately makes each conclusion have more tension. In this game, the stakes never really feel that high because nobody really feels like they’re in any danger. Nothing reenforces how deadly these missions are because nobody fails at anything.
1.8K
@GooninRaccoonin · 3 years ago (edited)
In regards to the Russians listening to Shadow's comms, something that is taught for radio etiquette is never saying actual names like "John" or "Bill" and only using callsigns like Warrior 2-6 or Husky 1-2. Same with mission objectives/updates, instead of saying "we've passed the hill" or "we've passed checkpoint 2" you'd say "Checkpoint Steel" or simply "Steel" therefore if enemies are listening on comms they wont know your exact progress in your route.
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@onscreenmoper · 3 years ago (edited)
To add on to Of Their Own Accord, your mission isn't something grand like reclaiming the White House, it's literally just to protect the evac site. Your entire purpose from stepping outside the bunker is just to protect the civilians evacuating the war zone. For a Call of Duty game, that just makes the mood so much more dire.
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