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Soul Calibur | Triple K.O.

53K views · Jan 16, 2024 · Gaming

Comments · 406

  • @SAPProd · 2 years ago

    “We could have had Soul Edge, then Soul Calibur, then Soul Edge 2.  Then go back to Soul Calibur.”  Somewhere, the Legacy of Kain series stirs…

    45

  • @NamedMyTaco · 2 years ago

    When Matt said "I was a Gamecube ONLY warrior." That hit too close to home 😂😂😂

    34

  • @RicochetForce · 2 years ago

    Soul Calibur is a good example of how a publisher is intentionally starving a property to the benefit of another, complaining about its underperformance, and then using that underperformance to justify it receiving LESS support for the next iteration.<br><br>Another thing is that the inclusion of guest characters in 2 did two hideous things: It fucking ruined Soul Calibur&apos;s chance at appealing to casuals without guest characters, and it created and raised expectations that there would be Link-level guests in every game going forward. The dropoff from 2 to 3 was absolutely caused by casuals having 0 attachment to Soul Calibur&apos;s cast. They were only there for Link. It&apos;s all casuals mention when they remember Soul Calibur.<br><br>Lastly, the guys were absolutely right. The double whammy of SCIV being shitty and SCV ejecting beloved characters meant that it set up SCVI for failure. SCVI is beloved and respected, but good god. I can&apos;t blame casuals for not coming back after 4 and 5. I also can&apos;t fault them because Bandai Namco fucked over VI hard. The reason it looks like SCV, is because many of those models are near-straight rips from SCIV and V. Taki, for example, still has the clearly stumpy flat polygonal fingers from IV.<br><br>If SCVI is the last Soul Calibur, I&apos;m glad it went out with a great game. What sucks is that with DOA dead, the 3D fighting game genre is effectively just Tekken. It&apos;s not even a genre at this point.

    97

  • @kazual6149 · 2 years ago (edited)

    To answer your spawn question. It&apos;s because medieval spawn was tied up in a legal battle at the time. &nbsp;Neil Gaiman created him along with Anglea. The legal battle went on for years. Eventually Gaiman obtained the rights to Angela, then sold them to Marvel. This is why Tiffany was created as a replacement.

    19

  • @Lexicon865 · 2 years ago (edited)

    &quot;He looks like Shrek&quot;<br><br>&quot;Shrek? Like Pixar Shrek?&quot;<br><br>Justin that&apos;s. . .that&apos;s not. . .

    31

  • @CountofBleck · 2 years ago

    For those wondering about why SC6 is named 6: Even though there is a new timeline, the old timeline still existed. Kinda like the Mortal Komabt games. In Cassandra&apos;s story, she fights a corrupted old timeline version of herself, so everything from up to 5 is still canon.<br><br>Also Max seemed to misremember something about 5: There was NO DLC characters for 5 post launch. Dampierre as an early pre order bonus was the sole character DLC for the entire project.the game was infamously rushed to the point where most of the canon story was cut to save time, leaving about 80% of the planned plot to the art compendium of 5.

    98

  • @dougexists · 2 years ago

    So on the Soul Edge/Blade situation, there was a man in the VG industry (One Tim Langdell) who claimed the trademark for the word &quot;edge&quot; and was very litigious against any use of the word, leading Namco to rename Soul Edge to Soul Blade in the West, and with its follow-up Soulcalibur being a success, Namco decided to simply unify the series world wide as Soulcalibur and go from there.<br><br>This video here goes a bit more in-depth on the &quot;Edge&quot; trademark situation, which is an interesting little rabbit hole.<br><a href="https://www.youtube.com/watch?v=lCMT8nif0oY">https://www.youtube.com/watch?v=lCMT8nif0oY&amp;ab_channel=LarryBundyJr</a>

    52

  • @Rockysbeats · 2 years ago (edited)

    the SoulBlade intro theme is incredible! <br>Best fighting game into ever created<br>TO SHINE!!

    17

  • @xxigeorge · 2 years ago (edited)

    I am so happy you guys are finally doing SoulCalibur!<br><br>I grew up during the so-called &quot;dark age&quot; of fighting games and Tekken, DOA and of course SoulCalibur were doing pretty well at the time and it&apos;s definitely thanks to games like Tekken 5, DOA2 and SoulCalibur III that I love fighting games so much to this day!<br><br>Mitsurugi was banned in the Korean arcade version of SoulEdge and replaced by Hwang who then became a worldwide character in the PlayStation version.<br><br>The European censorship Matt is thinking about was for Li Long&apos;s nunchaku being changed into a three-sectioned staff due to a British law banning nunchakus.<br><br>Arthur replaced Mitsurugi in the Korean arcade version of SoulCalibur and Hwang was on Xianghua&apos;s slot instead of being a locked character. Arthur returned as a bonus character in SoulCalibur III.<br><br>Soul Calibur, the sword, was owned by Xianghua&apos;s family after her father stole it from the monasteey where Kilik, her lost sister Xianglian and her parents trained at and gave it to her mother, but was in a concealed form named Krita Yuga. It revelaed its true form at the end of SoulCalibur when Xianghua defeated Siegfried / Nightmare. At some point, I keep forgetting how and why, it came into Siegfried&apos;s possession and he used it to pierce the eye of Soul Edge at the end of SoulCalibur II and he finally stopped transforming into Nightmare (Nightnare in SCI, II and VI is Siegfried possessed by Soul Edge, Nightmare in SCIII and SCIV is a manifestation of Soul Edge / Inferno and Nightmare in SCV is Raphael possesed by Soul Edge) It turned into it&apos;s crystalized, &quot;final&quot; form after Nightmare wounded Siegfried at the end of SoulCalibur III and created crystals around Siegfried&apos;s fatal wound to keep him alive long enough to destroy Soul Edge.<br><br>SoulCalibur Legends is between SoulEdge and SoulCalibur but the playable characters use either their SoulCalibur II or SoulCalibur III costumes and it confuses people for that reason 😂<br><br>It&apos;s so bittersweet that SoulCalibur is in the state that it is but, honestly, the guests and the character creation are a big part of this. When a huge part of your promo for whenever a new SoulCalibur game comes out is split between 1. Look at this IP we borrowed and won&apos;t be around for the next game, cool right??? 2. You can make a horse with a huge penis in character creation and 3. Ivy has huge breasts and you make little to no effort to make your characters, who have lore on the same level as NRS, stand on their own and sell their own game on their own then it&apos;s bound to be in a state like this. SoulCalibur I had no guests and everybody loved it. Games like Tekken or DOA also had guests, and sure, they will be part of the promo, but it&apos;s not it&apos;s main appeal or only marketing tactic. I mean, even Matt said it himself that he was dissapointed when SCIII had no guests and I imagine many others felt this way and didn&apos;t end up buing the game or subsequent games if they didn&apos;t like the guests.

    68

  • @Just_B · 2 years ago

    This series turns 30 next December. Fingers crossed for the future of my favourite series

    37

  • @thederickpinedashow · 2 years ago

    IIRC, the reason Soul Edge had its name changed to Soul Blade is because Tim Langdell owned a game company named Edge games and tried to sue anyone that used the word &quot;edge&quot; in the titles of their games.<br><br>He tried that on EA over Mirror&apos;s Edge and EA counter sued him and the court ruled in favor of EA.

    10

  • @grouchygamer2404 · 2 years ago (edited)

    Now we need the DOA episode.

    6

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