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How Outcome Memories v0.2 Ruined the Game For Me

57K views · Dec 30, 2025 · Gaming

Comments · 819

  • @Gilly734 · 9 months ago (edited) · pinned

    subscribe for a happy new year<br>----------------------<br>my fav part of the update is when kolossos fists me with his large spike does anyone else relate 🧐

    79

  • @OutcomeMemoriesNews · 9 months ago

    Getting into servers with killer chance off again breaks my heart man.

    575

  • @Jik99-zp9dx · 9 months ago

    John rage mode, John m1, and Jane landmines are the best trio

    466

  • @serazikinator · 9 months ago

    tripwire needs to BURN IN HELL and kolossos needs to start his winter arc effective IMMEDIATELY

    294

  • @roastedchicken1706 · 9 months ago (edited)

    Had a lobby clown me for saying Mystic Cave was an unfair map overall, and the only reason I did alright on it as killer was because I was 2011x. Our brains are shrinking.

    126

  • @Balling-Cell · 9 months ago

    The thing with the mines “being breakable” is it does literally nothing. And you waste a cooldown along with telling tripwire “I’m right here with no abilities” and she can just replace the mine with literally no punishment and almost instantly

    53

  • @SharkyLeo_YT · 9 months ago (edited)

    I love Outcome memories but they literally didn’t fix the issues from 0.2 we most wanted: the killers<br>Goodbye good balance! I’m genuinely so exhausted of baffling balance decisions and genuinely abysmal changes. I’m seeing lobbies with killer turned off again 😭

    428

  • @pocketshovel72 · 9 months ago

    Why does eric cartman take possession of your body every 5 minutes

    171

  • @TacomonkeyLol · 9 months ago

    Okay Another thing i want to point out is on the New maps its so awkward to use Knuckles&apos; Glide like its so hard for Me to even latch on to a wall

    93

  • @TheMarioBBB · 9 months ago (edited)

    fun fact about outcome memories playtesting! testers are only given small timeframes to test the upcoming characters, and even then are not given access to all upcomign content to test. this is why you see so many testers playing with youtubers, as hteyd rather spend their weekend custody over fleetway having fun than doing their job.<br>BUT CONTRIBUTORS GET FULL, UNBARRED ACCESS TO MOST UPCOMING CONTENT. so its not that testers DONT do their job, its that they ARENT ALLOWED TO<br>second fun fact, the devs have said that the EXE creators themselves are the ones doing all the balancing as a way to shirk blame onto them (even though thats?? not their fucking job???), but when it was brought up that the creator of Tripwire sent them TONS of balance requests, they pushed out a &quot;well sometimes we wnat to do it&quot; excuse

    97

  • @Silver5757 · 9 months ago

    God i love how my favorite character Amy now gets dragged across the floor now after so many nerfs while 2011X is now buffed meaning she is behind him even too

    94

  • @mr.kingkayyy7401 · 8 months ago

    I said this before, Tails Doll manages to be the most annoying killer in every game they&apos;re in.<br>Yes, I totally love being ragdoll launched halfway across Cave from my team by a mine, then combo&apos;ed into a spring mine.<br><br>Kolossos is okay.<br>I don&apos;t like how his charge could straight up ingore Eggman&apos;s shield, but that&apos;s no longer the case.<br>His grab however can still ignore Eggman&apos;s shield, rendering the stun <i>kinda</i> null.<br>But the most annoying thing for me is that I can be a whole U-Turn away from both attacks and still get scooped into them.<br><br>The worse part about Silver&apos;s boulders is not only are they already hard AF to aim as is, but also if they touch even the smallest thing after thrown, they&apos;ll basically evaporate, making it <b>extra</b> impossible to stun with them..

    7

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