Game Maker's Toolkit
1.7M subscribers
Game Maker's Toolkit is a deep dive into game design, level design, and game production, hosted by Mark Brown. Want to contact Mark? Visit the GMTK website below to find the contact form.

How Game Designers Protect Players From Themselves
Game Maker's Toolkit · 5.7M views · 8 years ago

How Rockstar fit an entire city into PlayStation 2 memory
Game Maker's Toolkit · 1.5M views · 4 months ago

The World Design of Hollow Knight: Silksong
Game Maker's Toolkit · 703K views · 9 months ago

How Game Designers Solved These 11 Problems
Game Maker's Toolkit · 3.1M views · 3 years ago

What's The Point Of Hard Games, Anyway?
Game Maker's Toolkit · 714K views · 1 year ago

My Favourite Games From GMTK Game Jam 2026
Game Maker's Toolkit · 414K views · 1 month ago

The 100 Games That Taught Me Game Design
Game Maker's Toolkit · 2.5M views · 2 years ago

The Power of Invisible Choices
Game Maker's Toolkit · 1.1M views · 4 years ago

Should Designers Listen to Negative Feedback?
Game Maker's Toolkit · 990K views · 6 years ago

The World Design of Hollow Knight | Boss Keys
Game Maker's Toolkit · 4.1M views · 6 years ago

10 Game Design Lessons from 10 Years of GMTK
Game Maker's Toolkit · 406K views · 1 year ago

How Games Do Destruction
Game Maker's Toolkit · 535K views · 1 year ago

How to Keep Players Engaged (Without Being Evil)
Game Maker's Toolkit · 2.8M views · 8 years ago

Valve's "Secret Weapon"
Game Maker's Toolkit · 1.9M views · 3 years ago

How To Think Like A Game Designer
Game Maker's Toolkit · 957K views · 3 years ago

Clockwork Games and Time Loops
Game Maker's Toolkit · 856K views · 6 years ago

How to find amazing game ideas
Game Maker's Toolkit · 998K views · 1 year ago

What Makes a Game Feel Mysterious?
Game Maker's Toolkit · 819K views · 2 years ago

What Makes Good AI?
Game Maker's Toolkit · 3.1M views · 9 years ago

Secrets of Game Feel and Juice
Game Maker's Toolkit · 1.1M views · 11 years ago