DevGAMM
28K subscribers
Game Conference with heart 馃А

Challenges of MOUSE P.I. For Hire - Hubert Mattusch (Fumi Games)
DevGAMM 路 456 views 路 3 weeks ago

Filling the Gaps: Human-in-the-Loop Tech Art Tooling in the Age of AI - Yoan Aleksiev (Room 8 Group)
DevGAMM 路 468 views 路 4 weeks ago

Drop Duchy Wins Excellence in Game Design
DevGAMM 路 517 views 路 4 weeks ago

From DevGAMM Awards to the Game Awards: despelote鈥檚 Story
DevGAMM 路 459 views 路 4 weeks ago

What Did Hell Maiden Devs Spend Their Prize Money on?
DevGAMM 路 584 views 路 1 month ago

How Triband Won $10K with WHAT THE CLASH?
DevGAMM 路 459 views 路 1 month ago

How Keep Driving Won $20,000 at DevGAMM Awards
DevGAMM 路 202 views 路 1 month ago

ROCKBEASTS Won Big at DevGAMM Awards
DevGAMM 路 467 views 路 1 month ago

Crafting Immersive Game Worlds Through Storytelling - Ond艡ej Bittner (Warhorse Studios)
DevGAMM 路 162 views 路 1 month ago

How Winning $25,000 Changed Promise Mascot Agency
DevGAMM 路 182 views 路 1 month ago

15 Years of Indie Publishing - Alex Nichiporchik (tinyBuild)
DevGAMM 路 584 views 路 1 month ago

Stop With The Hero Complex - Joni Lappalainen, CEO, Dreamloop Games
DevGAMM 路 195 views 路 2 months ago

WebConfigurator - Game Optimization Using Machine Learning - Michalina Milewicz-Zalewska (BoomBit)
DevGAMM 路 154 views 路 2 months ago

Beyond Outsourcing: Co-Dev That Actually Works - Alan Yeats (Pocket Sized Hands)
DevGAMM 路 87 views 路 2 months ago

Is There Any Money Left in Gaming
DevGAMM 路 151 views 路 2 months ago

How Kingdom Come Cut Through the Noise - Tobias Stolz-Zwilling (Warhorse Studios)
DevGAMM 路 412 views 路 2 months ago

The Ugly Truth About Publishing
DevGAMM 路 190 views 路 2 months ago

Public Pitch (Gda艅sk 2026 Edition)
DevGAMM 路 237 views 路 2 months ago

Digital Vikings Awards 2026 / Live from DevGAMM Gda艅sk
DevGAMM 路 280 views 路 3 months ago

Join Poland鈥檚 key gamedev event on June 18-19, 2026
DevGAMM 路 799 views 路 4 months ago

Madeira Games Summit 2026 Aftermovie
DevGAMM 路 258 views 路 4 months ago

Madeira Games Summit by DevGAMM / May 7-8, 2026
DevGAMM 路 190 views 路 5 months ago

Kill Your Darlings and Save Your Game - Marie Mejerwall (Mejerwall Consulting)
DevGAMM 路 363 views 路 6 months ago

Navigating the World of S.T.A.L.K.E.R. 2 - Yegor Ostapenko (GSC Game World)
DevGAMM 路 541 views 路 7 months ago

Music Design in Clair Obscur : Expedition 33 - Rapha毛l Joffres (Sandfall Interactive)
DevGAMM 路 380 views 路 7 months ago

Lessons Learned and Best Practices for Using AI in Trust & Safety - Supercell
DevGAMM 路 142 views 路 7 months ago

From AAA to Ashes: Why the Future Belongs to the Bold - Alexandre Amancio (Studio Ellipsis)
DevGAMM 路 295 views 路 7 months ago

How to Create Unskippable Cutscenes - Petr Peka艡 (Warhorse Studios)
DevGAMM 路 1.4K views 路 7 months ago

Managing the Complexity of Live-Service Games - Abby LeMaster (Riot Games)
DevGAMM 路 361 views 路 7 months ago

Maximizing Your Global Success with Xbox - 小hris 小harla (Xbox)
DevGAMM 路 101 views 路 7 months ago